Units

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--Klingon (talk) 06:09, 19 February 2013 (PST)

  • Mek - Short for Battlemech
  • Infantry
  • Vehicle:
    • Hover - Military hovercraft, hovers are known for their high speed, coupled with their vulnerability to weapons fire (they are no easier to hit, but hits tend to hurt them more easily, particularly with regards to mobility). They can enter clear, water (on top of it, not in it), but are prohibited from entering any type of woods or rough hexes. Hovers can weigh from 5 to 50 tons.
    • Tank - Tend to be slower than the other vehicles; they are the hardiest against mobility damage (any shot that hits a vehicle, there is a chance that its mobility will be affected, either a reduction in MP or a penalty to driving rolls; different vehicles roll differently on this table. See Total Warfare for the details on this.) Tanks can weigh from 20 to 100 tons, and can enter clear and light woods hexes.
    • VTOL - Flying units, can land on clear terrain, prohibited from any other type of terrain. Entering prohibited terrain at the level of said terrain results in the destruction of the VTOL. VTOLs can weigh from 5 to 30 tons.
    • Wheeled - A compromise between the hover and the tank (faster than the tank, not as vulnerable to mobility damage as the hover); they are capable of entering clear terrain. Wheeled vehicles can weigh from 20 to 80 tons.