Difference between revisions of "Resources"

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**Paying for mercenary units  
 
**Paying for mercenary units  
  
 +
<br>
 
*Earned By:
 
*Earned By:
 
**Finishing battles
 
**Finishing battles

Revision as of 12:16, 7 February 2017

Within MekWars, there are a number of resources that you as a commander will have access to in order to upgrade units, perform repairs, buy new units, hire mercenaries and more. You'll use Cbills to buy new units, influence to attack as well as acquire new Mechs, experience to level your most adept MechWarriors, and a few other important resources that may also accomplish some of the same things.


C-Bills

The most basic of the resources at your disposal, Comstar Bills, or C-Bills for short, is the standard international currency of the Inner Sphere.

C-Bills can only be earned through battles and the amount earned is dependent upon the operation, size of the battle (BV), and the rating difference between the two combatants. Larger battles, and a defeating an opponent with a higher BV will result in greater C-Bill earnings.

  • Used For:
    • Buying new units on the blackmarket
    • Buying new units via factories
    • Buying used units via your faction
    • Buying techs to repair units
    • Repairing damaged units
    • Paying for mercenary units


  • Earned By:
    • Finishing battles
      • Dependent upon operation type, BV and rating difference of combatants

Influence

Influence, or "flu" works within MekWars as an activity limiter of sorts, ensuring one person cannot simply waste all of a faction's resources, buy too many units or attack too many times in too small of a time frame.

Used For Earned by
Buying new units on the blackmarket Finishing Battles (Dependent upon operation, BV of battle, etc)
Buying new units via the factories
Buying used units via your faction
Repairing damaged units
Paying for mercenary units

Reward Points

Experience

Components