Difference between revisions of "Constants"

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(Created page with "MekWars and MegaMek have some constants that are used a lot both in the code and in the CLI. '''Unit Types (MegaMek)''' (defined in megamek.common.UnitType) Mek: 0 Vehicle: ...")
 
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'''Unit Types (MegaMek)''' (defined in megamek.common.UnitType)
 
'''Unit Types (MegaMek)''' (defined in megamek.common.UnitType)
 +
 
Mek: 0
 
Mek: 0
 +
 
Vehicle: 1
 
Vehicle: 1
 +
 
Battle Armor: 2
 
Battle Armor: 2
 +
 
Infantry: 3
 
Infantry: 3
 
Protomek: 4
 
Protomek: 4

Revision as of 07:29, 16 February 2017

MekWars and MegaMek have some constants that are used a lot both in the code and in the CLI.


Unit Types (MegaMek) (defined in megamek.common.UnitType)

Mek: 0

Vehicle: 1

Battle Armor: 2

Infantry: 3 Protomek: 4 VTOL: 5 Naval: 6 Gun Emplacement: 7 Conventional Fighter: 8 Aero: 9 Small Craft: 10 Dropship: 11 Jumpship: 12 Warship: 13 Space Station: 14


Unit Types (MekWars) (defined in mekwars.common.Unit) Please note, that since these conflict with the MegaMek constants, I will probably make a move to drop these Mek: 0 Vehicle: 1 Infantry: 2 Protomek: 3 Battle Armor: 4 Aero: 5 Quad: 6 MekWarrior: 7


Unit Weights (defined in mekwars.common.Unit) Light: 0 Medium: 1 Heavy: 2 Assault: 3