Difference between revisions of "Operations"
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'''''Training''''': Training missions to help players practice with no losses to their hangar and for new players to gain experience to graduate from Solaris and join a campaign faction. | '''''Training''''': Training missions to help players practice with no losses to their hangar and for new players to gain experience to graduate from Solaris and join a campaign faction. | ||
| − | ''''' | + | '''''Skirmishes''''': Operations with few campaign consequences. |
| − | ''''' | + | '''''Pillages''''': Operations used to steal components or units from another faction |
| − | ''''' | + | '''''Assaults''''': Major Attacks intended to conquer a planet. |
'''''Aero''''': Space attacks with only aero units that are worth half as much planetary hold percentage. | '''''Aero''''': Space attacks with only aero units that are worth half as much planetary hold percentage. | ||
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{{OperationTable}} | {{OperationTable}} | ||
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'''! IMPORTANT NOTES !''' | '''! IMPORTANT NOTES !''' | ||
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# Victory Conditions "BV Ratio Percent" and "Destroy Enemy BV" are enabled for all operations and both must be met to trigger an automatic Victory. | # Victory Conditions "BV Ratio Percent" and "Destroy Enemy BV" are enabled for all operations and both must be met to trigger an automatic Victory. | ||
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Latest revision as of 10:52, 6 May 2018
Operation Types:
Training: Training missions to help players practice with no losses to their hangar and for new players to gain experience to graduate from Solaris and join a campaign faction.
Skirmishes: Operations with few campaign consequences.
Pillages: Operations used to steal components or units from another faction
Assaults: Major Attacks intended to conquer a planet.
Aero: Space attacks with only aero units that are worth half as much planetary hold percentage.
| Operation Type | Operation | Description |
|---|---|---|
| Training | Tutorial | Training mission used to gain the necessary experience to graduate from Solaris and join a campaign faction. |
| Skirmish | Patrol | A basic combat operation with no land exchange or units taken |
| Assault | Conquer | An attack used to take land. |
| Pillage | Raid | An attack used to raid a factory world to capture a unit. |
| Aero | There are no Aero operations this cycle |
Team Operations. have been removed due to lack of interest and confusion in peoples attack options.
! IMPORTANT NOTES !
- Victory Conditions "BV Ratio Percent" and "Destroy Enemy BV" are enabled for all operations and both must be met to trigger an automatic Victory.