Operation/Ground Assault

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Assault Operations are high risk / high reward attacks that are only accessible to experienced players. A Ground Assault is a larger-scale attack mission that requires an secure foothold to conduct. Thanks to a previously-established beachhead from previous missions, Ground Incursions and Ground Assaults allow for a wider range of units, including vehicles and infantry.


Force Description

Army Composition

Attacker Defender
BV Range Unlimited Unlimited
1Mek icon.png Meks Allowed Unlimited Unlimited
2Tank icon.png Vehicles Allowed Unlimited Unlimited
3Infantry icon.png Infantry Allowed Unlimited Unlimited
4Aero icon.png Aeros Allowed 0 0

Unit Restrictions

Attacker Defender
Max Unit BV Unlimited Unlimited
Max Tonnage Per Unit 100 100
Minimum Walking MP 0 0
Mimumum Jumping MP 0 0
Maxiumum Jumping MP Unlimited Unlimited

Operation Description

Valid Targets

  • Any Non-capital World

Deployment

  • Random Deployment
  • Chance for Deep
  • Chance for one army center and one army edge

Combatant Requirements

Attacker Defender
Experience Range 750+ 750+
Rating Range 1525+ 1525+
Attack Range (LY) 30
Target Planet Hold % 20
Influence Cost 60

Payout

Winner Loser Attacker Defender
Land Exchange* 44
Base C-Bill Payout 2400 2640
Base Influence Payout 0 100
Base Experience Payout 30 30
Reward Points Payout 2

Base values are further modified by win or loss, unit losses and other various modifiers.

*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.

Operations

Operation Type Operation Description
Training Tutorial Training mission used to gain the necessary experience to graduate from Solaris and join a campaign faction.
Skirmish Patrol A basic combat operation with no land exchange or units taken
Assault Conquer An attack used to take land.
Pillage Raid An attack used to raid a factory world to capture a unit.
Aero There are no Aero operations this cycle