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	<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?action=history&amp;feed=atom&amp;title=Victory</id>
	<title>Victory - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?action=history&amp;feed=atom&amp;title=Victory"/>
	<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Victory&amp;action=history"/>
	<updated>2026-04-12T09:37:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Victory&amp;diff=1701&amp;oldid=prev</id>
		<title>Alsadius at 16:20, 11 May 2017</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Victory&amp;diff=1701&amp;oldid=prev"/>
		<updated>2017-05-11T16:20:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:20, 11 May 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;1) All units on one side are destroyed. The side with remaining units wins automatically.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;1) All units on one side are destroyed. The side with remaining units wins automatically.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;2) The players agree on a victor. At any time, one player typing &amp;quot;/victory&amp;quot; into chat, followed by the other player typing &amp;quot;/defeat&amp;quot; (without quotes), will end the game at the end of the current turn.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;2) The players agree on a victor. At any time, one player typing &amp;quot;/victory&amp;quot; into chat, followed by the other player typing &amp;quot;/defeat&amp;quot; (without quotes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in both cases&lt;/ins&gt;), will end the game at the end of the current turn.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;3) Automatic victory. If at the end of any turn either side has destroyed at least 60% of the BV of the other side, and has at least 50% more BV remaining than their opponent does, they win automatically.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;3) Automatic victory. If at the end of any turn either side has destroyed at least 60% of the BV of the other side, and has at least 50% more BV remaining than their opponent does, they win automatically.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Alsadius</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Victory&amp;diff=1700&amp;oldid=prev</id>
		<title>Alsadius at 16:20, 11 May 2017</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Victory&amp;diff=1700&amp;oldid=prev"/>
		<updated>2017-05-11T16:20:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:20, 11 May 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;1) All units on one side are destroyed. The side with remaining units wins automatically.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;1) All units on one side are destroyed. The side with remaining units wins automatically.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;2) The players agree on a victor. At any time, one player typing &amp;quot;/victory&amp;quot; into chat, followed by the other player typing &amp;quot;/defeat&amp;quot;, will end the game at the end of the current turn.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;2) The players agree on a victor. At any time, one player typing &amp;quot;/victory&amp;quot; into chat, followed by the other player typing &amp;quot;/defeat&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(without quotes)&lt;/ins&gt;, will end the game at the end of the current turn.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;3) Automatic victory. If at the end of any turn either side has destroyed at least 60% of the BV of the other side, and has at least 50% more BV remaining than their opponent does, they win automatically.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;3) Automatic victory. If at the end of any turn either side has destroyed at least 60% of the BV of the other side, and has at least 50% more BV remaining than their opponent does, they win automatically.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Alsadius</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Victory&amp;diff=1699&amp;oldid=prev</id>
		<title>Alsadius: Created article</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Victory&amp;diff=1699&amp;oldid=prev"/>
		<updated>2017-05-11T16:20:27Z</updated>

		<summary type="html">&lt;p&gt;Created article&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A battle can finish in one of three ways. &lt;br /&gt;
&lt;br /&gt;
1) All units on one side are destroyed. The side with remaining units wins automatically. &lt;br /&gt;
&lt;br /&gt;
2) The players agree on a victor. At any time, one player typing &amp;quot;/victory&amp;quot; into chat, followed by the other player typing &amp;quot;/defeat&amp;quot;, will end the game at the end of the current turn. &lt;br /&gt;
&lt;br /&gt;
3) Automatic victory. If at the end of any turn either side has destroyed at least 60% of the BV of the other side, and has at least 50% more BV remaining than their opponent does, they win automatically. &lt;br /&gt;
&lt;br /&gt;
For example, a fight started with 5000 BV on each side, and has been going on for several turns. &lt;br /&gt;
*Turn 5: Player A has 2100 BV remaining, player B has 3300 BV remaining. Player B has 57% more BV, but has not yet destroyed 60% of his opponent's BV, so he does not win automatically. &lt;br /&gt;
*Turn 6: Player A has 1900 BV remaining, player B has 2800 BV remaining. Player B has now destroyed 62% of his opponent's BV, but he is only in the lead by 47%. Once again, this means he will not win automatically. &lt;br /&gt;
*Turn 7: Player A has 1600 BV remaining, player B has 2500 BV remaining. Player B has now destroyed 68% of his opponent's forces, and is in the lead by 56%. He meets both criteria, and wins automatically at the end of turn 7. &lt;br /&gt;
&lt;br /&gt;
Once a player has won, the fight is over. Results will be reported to the server automatically, and players will receive [[Resources|XP, C-Bills, RP, and influence]] for their role in the combat. Player [[hangars]] will be updated based on losses and salvage. Players will be able to [[repair]] any damaged units, and they may also [[scrap]] any salvaged units they don't want to keep for no charge within 10 minutes of the battle finishing.&lt;/div&gt;</summary>
		<author><name>Alsadius</name></author>
		
	</entry>
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