http://www.mekwars.org/mediawiki-1.34.1/api.php?action=feedcontributions&user=Mock26&feedformat=atomMMNet Wiki - User contributions [en]2024-03-28T11:25:08ZUser contributionsMediaWiki 1.34.1http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Padding_Terrain&diff=2008Padding Terrain2021-10-24T13:29:27Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
This is the same as Woodland Village. Most likely the terrain type name was never changed.</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Planetary_Terrain&diff=2007Planetary Terrain2021-10-24T13:29:09Z<p>Mock26: </p>
<hr />
<div>MegaMek Net uses forty different Terrain Map Types. Each type is unique though many are similar to some others. The list of the standard [[MegaMek Terrain|Terrain] types will help you understand these terrain map types.<br />
<br />
<br />
'''The 40 Terrain Map Types'''<br />
<br />
{| class="wikitable"<br />
|-<br />
! Type<br />
! Description<br />
|-<br />
| style="text-align: center; width:150px;" | [[Big Volcano]]<br />
|One Large Tall hill. A few small hills and/or depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Border Town]]<br />
|Plains with scattered woods. Small town in Center of map, a few hills possible.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Broken Hills]]<br />
|Many small hills and depressions, scattered small woods<br />
|-<br />
| style="text-align: center; width:150px;" | [[Concrete Fields]]<br />
|Fairly open urban map. Wide range of Building CF’s. Nearly the entire map is paved, many roads. A few scattered trees. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Hills]]<br />
|Open desert terrain with one or more large, low flat hills and/or shallow depressions. Scattered rough terrain.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Oasis]]<br />
|Desert with a few usually low to medium CF buildings. Several moderately sized woods. 1 or more medium sized water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Plains]]<br />
|Open desert with some rough across most of the map. Possible large shallow depression or broad low hill.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Settlement]]<br />
|Small central settlement with some raods. Several hills and depressions. Possible water body(s) from small to fairly large.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Draught Rift]]<br />
|Moonscape with some small hills and depressions. 1 Large, shallow, diagonal depression crossing one corner of the map, usually full of rough terrain. Scattered other rough terrain.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Farmland]]<br />
|Grassland with many roads. A few light scattered buildings. Some scattered woods, heavy and light. Often has large, low flat hills or shallow depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Flat Woods]]<br />
|Flat grass and forest with several large areas of light woods with some heavy woods. 1-2 roads. A few small water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Forest Outpost]]<br />
|Many widely scattered usually low to mid CF buildings. Many large light woods with a few heavy hexes. A few small water bodies and roads.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Frozen Wasteland]]<br />
|Icy rough and broken terrain. Many low hills and depressions. Scattered woods. Ice and Frozen water (Ice over water) common, some large areas of ice.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Geysers]]<br />
|Desert with many hills and depressions. 3 or more large hills with lava hex at the center. Several small water bodies. Usually 1 road.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Grid City]]<br />
|Open urban map with mainly large, heavy buildings. Many roads, scattered woods and small water bodies. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Hill Lakes]]<br />
|Open grassland with several small, light forests. Large low flat hills and shallow depressions common. A few large bodies of water.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Icy Mountains]]<br />
|Ice with large broad hills and deep depressions. Scattered Trees. Small to medium sized areas of Ice and Frozen water.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Icy Waste]]<br />
|Large areas of Ice and frozen water. Large, short, flat broad hills and shallow depressions. A few scattered trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Industrial Area]]<br />
|Dense Urban terrain with heavy buildings. A few small low hills and depressions. Scattered trees. Many roads at various angles. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Large Craters]]<br />
|Large broad Hills and depressions. Scattered rough and small water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Lightly Wooded]]<br />
|Scattered medium sized light and heavy wooded areas. Large, short, flat, broad hills and shallow depressions common.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Marshland]]<br />
|Plains with some small woods. Several small water bodies. Swamp terrain common and widely dispersed across map.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Martian City]]<br />
|Red Clay city. Light and medium buildings with some heavy CF. Some small hills and depressions. Many roads. Scattered trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Megalopolis]]<br />
|Very dense city with heavy buildings. Some roads. Scattered woods. A few small water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Padding Terrain]]<br />
|This is the same as Woodland Village. Most likely the terrain type name was never changed.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Mountain Village]]<br />
|Small central village with light to medium buildings. Some roads. Several large hills and small depressions. Some trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Permafrost City]]<br />
|Frozen city with light and heavy buildings. Ice and frozen water common. Bridges will be ice covered. Some low hills and depressions. A few scattered trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Pine Forest]]<br />
|Large sections of light and heavy trees. Large number of small water bodies. A few broad, short, flat hills and shallow depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Radioactive Crater]]<br />
|Large curving crater with elevated ridge. Rough terrain common. Possible low small hills.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Radioactive Waste]]<br />
|Flat plain with lots of rough/broken terrain. Some low hills. Usually a large shallow depression.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Riverside Town]]<br />
|Open Urban map with many roads. Usually a diagonal river crossing a corner of the map or a large water body. Water usually has several bridge crossings. Several small groups of trees and a few hills.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Scattered Farms]]<br />
|Open grassland with a few scattered light buildings and scattered trees. A few broad, flat hills or depressions. Some roads.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Snowcapped Pike]]<br />
|One or two large high hills with some trees. Small patches of ice and frozen water. Usually 1 road.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Snowy Crests]]<br />
|Several large short hills and deep depressions. Some trees. Can have ice and frozen water hexes. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Suburbs]]<br />
|Very open urban map. Usually with light and medium CF buildings. Some roads with scattered hills, depressions and trees. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Taiga]]<br />
|Open plain with some hills and scattered trees. Ice and frozen water very common and potentially large. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Tundra]]<br />
|Snow Terrain with many large wooded areas. A few small short hills and shallow depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Twin Peaks]]<br />
|Two large hills with some woods. Some low depressions. Usually 1 road.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Volcanic Ledges]]<br />
|Several large steep hills. Often 8+ levels high. Some with lava at the center. A few other small hills.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Wetland]]<br />
|Many small water and several larger water bodies. Water can be frozen. Varying amounts of swamp. Scattered trees and a few hills or depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Woodland Village]]<br />
|Small central village, light to medium buildings. Many light and heavy woods and some roads. Scattered small water bodies and a few hills.<br />
|}<br />
<br />
<nowiki>*</nowiki> Terrain map not available at this time.</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Padding_Terrain&diff=2006Padding Terrain2021-10-24T10:49:37Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
No idea what to say about this terrain. It may be an oversight that was never fixed. I will provide more information as it becomes available.</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Padding_Terrain&diff=2005Padding Terrain2021-10-24T10:49:08Z<p>Mock26: Created page with "No idea what to say about this terrain. It may be an oversight that was never fixed. I will provide more information as it becomes available."</p>
<hr />
<div>No idea what to say about this terrain. It may be an oversight that was never fixed. I will provide more information as it becomes available.</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Planetary_Terrain&diff=2004Planetary Terrain2021-10-24T10:48:06Z<p>Mock26: </p>
<hr />
<div>MegaMek Net uses forty different Terrain Map Types. Each type is unique though many are similar to some others. The list of the standard [[MegaMek Terrain|Terrain] types will help you understand these terrain map types.<br />
<br />
<br />
'''The 40 Terrain Map Types'''<br />
<br />
{| class="wikitable"<br />
|-<br />
! Type<br />
! Description<br />
|-<br />
| style="text-align: center; width:150px;" | [[Big Volcano]]<br />
|One Large Tall hill. A few small hills and/or depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Border Town]]<br />
|Plains with scattered woods. Small town in Center of map, a few hills possible.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Broken Hills]]<br />
|Many small hills and depressions, scattered small woods<br />
|-<br />
| style="text-align: center; width:150px;" | [[Concrete Fields]]<br />
|Fairly open urban map. Wide range of Building CF’s. Nearly the entire map is paved, many roads. A few scattered trees. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Hills]]<br />
|Open desert terrain with one or more large, low flat hills and/or shallow depressions. Scattered rough terrain.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Oasis]]<br />
|Desert with a few usually low to medium CF buildings. Several moderately sized woods. 1 or more medium sized water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Plains]]<br />
|Open desert with some rough across most of the map. Possible large shallow depression or broad low hill.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Settlement]]<br />
|Small central settlement with some raods. Several hills and depressions. Possible water body(s) from small to fairly large.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Draught Rift]]<br />
|Moonscape with some small hills and depressions. 1 Large, shallow, diagonal depression crossing one corner of the map, usually full of rough terrain. Scattered other rough terrain.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Farmland]]<br />
|Grassland with many roads. A few light scattered buildings. Some scattered woods, heavy and light. Often has large, low flat hills or shallow depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Flat Woods]]<br />
|Flat grass and forest with several large areas of light woods with some heavy woods. 1-2 roads. A few small water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Forest Outpost]]<br />
|Many widely scattered usually low to mid CF buildings. Many large light woods with a few heavy hexes. A few small water bodies and roads.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Frozen Wasteland]]<br />
|Icy rough and broken terrain. Many low hills and depressions. Scattered woods. Ice and Frozen water (Ice over water) common, some large areas of ice.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Geysers]]<br />
|Desert with many hills and depressions. 3 or more large hills with lava hex at the center. Several small water bodies. Usually 1 road.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Grid City]]<br />
|Open urban map with mainly large, heavy buildings. Many roads, scattered woods and small water bodies. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Hill Lakes]]<br />
|Open grassland with several small, light forests. Large low flat hills and shallow depressions common. A few large bodies of water.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Icy Mountains]]<br />
|Ice with large broad hills and deep depressions. Scattered Trees. Small to medium sized areas of Ice and Frozen water.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Icy Waste]]<br />
|Large areas of Ice and frozen water. Large, short, flat broad hills and shallow depressions. A few scattered trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Industrial Area]]<br />
|Dense Urban terrain with heavy buildings. A few small low hills and depressions. Scattered trees. Many roads at various angles. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Large Craters]]<br />
|Large broad Hills and depressions. Scattered rough and small water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Lightly Wooded]]<br />
|Scattered medium sized light and heavy wooded areas. Large, short, flat, broad hills and shallow depressions common.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Marshland]]<br />
|Plains with some small woods. Several small water bodies. Swamp terrain common and widely dispersed across map.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Martian City]]<br />
|Red Clay city. Light and medium buildings with some heavy CF. Some small hills and depressions. Many roads. Scattered trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Megalopolis]]<br />
|Very dense city with heavy buildings. Some roads. Scattered woods. A few small water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Padding Terrain]]<br />
|Placeholder terrain that was never updated.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Mountain Village]]<br />
|Small central village with light to medium buildings. Some roads. Several large hills and small depressions. Some trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Permafrost City]]<br />
|Frozen city with light and heavy buildings. Ice and frozen water common. Bridges will be ice covered. Some low hills and depressions. A few scattered trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Pine Forest]]<br />
|Large sections of light and heavy trees. Large number of small water bodies. A few broad, short, flat hills and shallow depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Radioactive Crater]]<br />
|Large curving crater with elevated ridge. Rough terrain common. Possible low small hills.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Radioactive Waste]]<br />
|Flat plain with lots of rough/broken terrain. Some low hills. Usually a large shallow depression.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Riverside Town]]<br />
|Open Urban map with many roads. Usually a diagonal river crossing a corner of the map or a large water body. Water usually has several bridge crossings. Several small groups of trees and a few hills.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Scattered Farms]]<br />
|Open grassland with a few scattered light buildings and scattered trees. A few broad, flat hills or depressions. Some roads.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Snowcapped Pike]]<br />
|One or two large high hills with some trees. Small patches of ice and frozen water. Usually 1 road.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Snowy Crests]]<br />
|Several large short hills and deep depressions. Some trees. Can have ice and frozen water hexes. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Suburbs]]<br />
|Very open urban map. Usually with light and medium CF buildings. Some roads with scattered hills, depressions and trees. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Taiga]]<br />
|Open plain with some hills and scattered trees. Ice and frozen water very common and potentially large. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Tundra]]<br />
|Snow Terrain with many large wooded areas. A few small short hills and shallow depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Twin Peaks]]<br />
|Two large hills with some woods. Some low depressions. Usually 1 road.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Volcanic Ledges]]<br />
|Several large steep hills. Often 8+ levels high. Some with lava at the center. A few other small hills.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Wetland]]<br />
|Many small water and several larger water bodies. Water can be frozen. Varying amounts of swamp. Scattered trees and a few hills or depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Woodland Village]]<br />
|Small central village, light to medium buildings. Many light and heavy woods and some roads. Scattered small water bodies and a few hills.<br />
|}<br />
<br />
<nowiki>*</nowiki> Terrain map not available at this time.</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Martian_City&diff=2003Martian City2021-10-24T10:35:58Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Red Clay city. Light and medium buildings with some heavy CF. Some small hills and depressions. Many roads. Scattered trees.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Borden || Capellan Confederation || align="center" | 20%<br />
|-<br />
| Yance I || Draconis Combine || align="center" | 80%<br />
|-<br />
| Nunivak || Federated Suns || align="center" | 50%<br />
|-<br />
| Karakiraz || Free Worlds League || align="center" | 50%<br />
|-<br />
| Port Moseby || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Morthac || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Martian city terrain icon set:''' [[File:Icon-martian-city.jpg]]<br />
<br />
<br />
'''An example of a Martian City map.'''<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/martian-city-example.jpg Martian City map example]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/martian-city-full.png Martian City full map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/martian-city.board Martian City sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Snowcapped_Pike&diff=2002Snowcapped Pike2021-10-24T08:41:17Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Plains with scattered woods. Small town in Center of map, a few hills possible<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Highspire || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Ancha || Draconis Combine || align="center" | 80%<br />
|-<br />
| Pleiades Cluster || Federated Suns || align="center" | 50%<br />
|-<br />
| Mundrabilla || Free Worlds League || align="center" | 50%<br />
|-<br />
| Sudeten || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Mitchella || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Border town terrain icon set:''' [[Media:https://crystalhatchlings.com/megamek/images/Icon-snowcapped-pike.jpg]]<br />
<br />
<br />
'''An example of a Snowcapped Pike map.'''<br />
<br />
[[File:Map-place-holder.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/snowcapped-pike-example.jpg Snowcapped Pike example map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/snowcapped-pike-full.png Snowcapped Pike full map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/snowcapped-pike.board Snowcapped Pike sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Snowcapped_Pike&diff=2001Snowcapped Pike2021-10-24T08:24:48Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Plains with scattered woods. Small town in Center of map, a few hills possible<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Highspire || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Ancha || Draconis Combine || align="center" | 80%<br />
|-<br />
| Pleiades Cluster || Federated Suns || align="center" | 50%<br />
|-<br />
| Mundrabilla || Free Worlds League || align="center" | 50%<br />
|-<br />
| Sudeten || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Mitchella || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Border town terrain icon set:''' [[Media:https://crystalhatchlings.com/megamek/images/Icon-snowcapped-pike.jpg]]<br />
<br />
<br />
'''An example of a Snowcapped Pike map.'''<br />
<br />
[[File:Map-place-holder.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/snowcapped-pike-full.png Snowcapped Pike full map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/snowcapped-pike.board Snowcapped Pike sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Lightly_Wooded&diff=2000Lightly Wooded2021-10-24T08:24:19Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
A map with scattered medium sized light and heavy wooded areas. Large, short, flat, broad hills and shallow depressions are common. <br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Grand Base || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Sulafat || Draconis Combine || align="center" | 80%<br />
|-<br />
| Winfield || Federated Suns || align="center" | 50%<br />
|-<br />
| Schiedam || Free Worlds League || align="center" | 50%<br />
|-<br />
| Abejorral || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Alegro || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Lightly wooded terrain icon set:''' [[File:Icon-lightly-wooded.jpg]]<br />
<br />
<br />
'''An example of a lightly wooded map.'''<br />
<br />
[[File:Lightly-wooded-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/lightly-wooded.board Lightly Wooded sample map file (Right-click and Save As)]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/lightly-wooded-full.png Lightly Wooded full map]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Hill_Lakes&diff=1999Hill Lakes2021-10-24T08:24:18Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Open grassland with several small, light forests. Large low flat hills and shallow depressions common. A few large bodies of water.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Exedor || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Kilmarnock || Draconis Combine || align="center" | 80%<br />
|-<br />
| Hunan|| Federated Suns || align="center" | 50%<br />
|-<br />
| Barlaston || Free Worlds League || align="center" | 50%<br />
|-<br />
| Dustball || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Praxton || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Hill lakes icon set:''' [[File:Icon-hill-lakes.jpg]]<br />
<br />
<br />
'''An example of a hill lakes map.'''<br />
<br />
[[File:Hill-lakes-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/hill-lakes.board Hill Lakes sample map file (Right-click and Save As)]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/hill-lakes-full.png Hill Lakes full map]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Geysers&diff=1997Geysers2021-10-24T08:24:17Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Desert with many hills and depressions. 3 or more large hills with lava hex at the center. Several small water bodies. Usually 1 road.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Exedor || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Ogano || Draconis Combine || align="center" | 80%<br />
|-<br />
| Okefenokee || Federated Suns || align="center" | 50%<br />
|-<br />
| Danais || Free Worlds League || align="center" | 50%<br />
|-<br />
| Bountiful Harvest || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Praxton || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Geysers icon set:''' [[File:Icon-geysers.jpg]]<br />
<br />
<br />
'''An example of a geysers map.'''<br />
<br />
[[File:Geysers-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/geysers.board Geysers sample map file (Right-click and Save As)]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/geysers-full.png Geysers full map]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Grid_City&diff=1998Grid City2021-10-24T08:24:17Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Open urban map with mainly large, heavy buildings. Many roads, scattered woods and small water bodies.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Elgin || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Silkeborg || Draconis Combine || align="center" | 80%<br />
|-<br />
| Emerson || Federated Suns || align="center" | 50%<br />
|-<br />
| Saonara || Free Worlds League || align="center" | 50%<br />
|-<br />
| Tsarahavana || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Fanardir || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Grid city icon set:''' [[File:Icon-grid-city.jpg]]<br />
<br />
<br />
'''An example of a grid city map.'''<br />
<br />
[[File:Grid-city-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/grid-city.board Grid City sample map file (Right-click and Save As)]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/grid-city-full.png Grid City full map]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Desert_Settlement&diff=1996Desert Settlement2021-10-24T08:24:14Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Small central settlement with some raods. Several hills and depressions. Possible water body(s) from small to fairly large.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Procyon || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Casere || Draconis Combine || align="center" | 80%<br />
|-<br />
| Gronholt || Federated Suns || align="center" | 50%<br />
|-<br />
| Keeling || Free Worlds League || align="center" | 50%<br />
|-<br />
| Alioth || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Lothario || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Desert settlement terrain icon set:''' [[File:Icon-desert-settlement.jpg]]<br />
<br />
<br />
'''An example of a Desert Settlement map.'''<br />
<br />
[[File:Desert-settlement-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/desert-settlement.board Desert Settlement sample map file (Right-click and Save As)]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/desert-settlement-full.png Desert Settlement full map]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Desert_Oasis&diff=1995Desert Oasis2021-10-24T08:24:13Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
A desert with a few buildings, usually low to medium CF. There are several moderately sized woods, some areas of rough terrain and one or more medium sized water bodies. Some minor elevation changes can occur around the water bodies. There will be some roads.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Matsu || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Cylene || Draconis Combine || align="center" | 80%<br />
|-<br />
| Ulysses || Federated Suns || align="center" | 50%<br />
|-<br />
| Regulus || Free Worlds League || align="center" | 50%<br />
|-<br />
| Florida || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Wais || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Desert oasis terrain icon set:''' [[File:Icon-desert-oasis.jpg]]<br />
<br />
<br />
'''An example of a Desert Oasis map:'''<br />
<br />
[[File:Desert-oasis-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/desert-oasis.board Desert Oasis sample map file (Right-click and Save As)]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/desert-oasis-full.png Desert Oasis full map]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Pine_Forest&diff=1994Pine Forest2021-10-24T08:10:23Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Large sections of light and heavy trees. Large number of small water bodies. A few broad, short, flat hills and shallow depressions.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Castrovia || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Lambrecht || Draconis Combine || align="center" | 80%<br />
|-<br />
| Farwell || Federated Suns || align="center" | 50%<br />
|-<br />
| Negushevo || Free Worlds League || align="center" | 50%<br />
|-<br />
| Novara || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Jansen's Hold || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Pine forest icon set:''' [[File:Icon-pine-forest.jpg]]<br />
<br />
<br />
'''An example of a Pine Forest:'''<br />
<br />
[[File:Pine-forest-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/pine-forest.board Pine Forest sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Taiga&diff=1992Taiga2021-10-24T08:08:26Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
An open plain with some minor elevation changes and scattered trees. Ice and frozen water very common and potentially large. There are a small number of improved positions for infantry to use as cover. <br />
<br />
<br />
Planets featuring this terrain type include:<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Xhosa VII || Federated Suns || align="right" | 80%<br />
|-<br />
| Dante || Periphery || align="right" | 50%<br />
|}<br />
<br />
'''An example of taiga map.'''<br />
<br />
[[File:Tiaga.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/taiga.board Taiga sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Tundra&diff=1993Tundra2021-10-24T08:08:26Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Snow Terrain with many large wooded areas. A few small short hills and shallow depressions.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Azha || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Stanzach || Draconis Combine || align="center" | 80%<br />
|-<br />
| Rosamond || Federated Suns || align="center" | 50%<br />
|-<br />
| Elektrougli || Free Worlds League || align="center" | 50%<br />
|-<br />
| Ganshoren || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Otisberg || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Tundra terrain icon set:''' [[File:Icon-tundra.jpg]]<br />
<br />
<br />
'''An example of a tundra map:'''<br />
<br />
[[File:Tundra-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/tundra.board Tundra sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Wetland&diff=1991Wetland2021-10-24T08:08:24Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Many small water and several larger water bodies. Water can be frozen. Varying amounts of swamp. Scattered trees and a few hills or depressions.<br />
<br />
<br />
Planets featuring this terrain type include:<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Menke || Capellan Confederation || align="right" | 33%<br />
|-<br />
| Karston|| Draconis Combine || align="right" | 67%<br />
|-<br />
| Goderich || Federated Suns || align="right" | 33%<br />
|-<br />
| Pingree || Free Worlds League || align="right" | 33%<br />
|-<br />
| Yeguas || Lyran Commonwealth || align="right" | 33%<br />
|-<br />
| Wildwood || Periphery || align="right" | 33%<br />
|}<br />
<br />
<br />
<br />
'''Wetland icon set:''' [[File:Icon-wetland.jpg]]<br />
<br />
<br />
'''An example of a wetland map:'''<br />
<br />
[[File:Wetland-terrain-example.jpg]]<br />
<br />
<br />
'''An example of a wetland map with frozen water and ice:'''<br />
<br />
[[File:Wetlands-ice-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/wetland.board Wetland sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Taiga&diff=1990Taiga2021-10-24T08:07:29Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
An open plain with some minor elevation changes and scattered trees. Ice and frozen water very common and potentially large. There are a small number of improved positions for infantry to use as cover. <br />
<br />
<br />
Planets featuring this terrain type include:<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Xhosa VII || Federated Suns || align="right" | 80%<br />
|-<br />
| Dante || Periphery || align="right" | 50%<br />
|}<br />
<br />
'''An example of taiga map.'''<br />
<br />
[[File:Tiaga.jpg|frame]]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Snowy_Crests&diff=1989Snowy Crests2021-10-24T08:04:31Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Several large short hills and deep depressions. Some trees. Can have ice and frozen water hexes.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Boardwalk || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Philadelphia || Draconis Combine || align="center" | 80%<br />
|-<br />
| Beecher || Federated Suns || align="center" | 50%<br />
|-<br />
| Angell II || Free Worlds League || align="center" | 50%<br />
|-<br />
| Kirkcaldy || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Tellman IV || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Snowy crests terrain icon set:''' [[File:Icon-snowy-crests.jpg]]<br />
<br />
<br />
'''An example of a snowy crests map.'''<br />
<br />
[[File:Snowy-crests-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/snowy-crests.board Snowy Crests sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Scattered_Farms&diff=1988Scattered Farms2021-10-24T08:03:10Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
An open grassland map with scattered light buildings and trees. A few broad, flat hills or depressions. A river is a common. Some roads.<br />
<br />
<br />
Planets featuring this terrain type include:<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| New Aragon || Federated Suns || align="right" | 80%<br />
|-<br />
| Alrakis || Draconis Combine || align="right" | 50%<br />
|-<br />
| New Home || Capellan Confederation || align="right" | 80%<br />
|-<br />
| Alrescha || Capellan Confederation || align="right" | 50%<br />
|}<br />
<br />
<br />
'''An example of a scattered farms map.'''<br />
<br />
[[File:Scattered Farms.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/scattered-farms.board Scattered Farms sample map file (Right-click and Save As)]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/scattered-farms2.board Scattered Farms alternate sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Scattered_Farms&diff=1987Scattered Farms2021-10-24T08:02:25Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
An open grassland map with scattered light buildings and trees. A few broad, flat hills or depressions. A river is a common. Some roads.<br />
<br />
<br />
Planets featuring this terrain type include:<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| New Aragon || Federated Suns || align="right" | 80%<br />
|-<br />
| Alrakis || Draconis Combine || align="right" | 50%<br />
|-<br />
| New Home || Capellan Confederation || align="right" | 80%<br />
|-<br />
| Alrescha || Capellan Confederation || align="right" | 50%<br />
|}<br />
<br />
<br />
'''An example of a scattered farms map.'''<br />
<br />
[[File:Scattered Farms.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/scattered-farms.board Scattered Farms sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Riverside_Town&diff=1986Riverside Town2021-10-24T08:01:55Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Open Urban map with many roads. Usually a diagonal river crossing a corner of the map or a large water body. Water usually has several bridge crossings. Several small groups of trees and a few hills.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Menkib || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Schirmeck || Draconis Combine || align="center" | 80%<br />
|-<br />
| Protection || Federated Suns || align="center" | 50%<br />
|-<br />
| Xanthe III || Free Worlds League || align="center" | 50%<br />
|-<br />
| Son Hoa || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Mica VII || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Riverside town terrain icon set:''' [[File:Icon-riverside-town.jpg]]<br />
<br />
<br />
'''An example of a riverside town map.'''<br />
<br />
[[File:River-town-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/riverside-town.board Riverside Town sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Planetary_Terrain&diff=1985Planetary Terrain2021-10-24T08:00:02Z<p>Mock26: </p>
<hr />
<div>MegaMek Net uses forty different Terrain Map Types. Each type is unique though many are similar to some others. The list of the standard [[MegaMek Terrain|Terrain] types will help you understand these terrain map types.<br />
<br />
<br />
'''The 40 Terrain Map Types'''<br />
<br />
{| class="wikitable"<br />
|-<br />
! Type<br />
! Description<br />
|-<br />
| style="text-align: center; width:150px;" | [[Big Volcano]]<br />
|One Large Tall hill. A few small hills and/or depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Border Town]]<br />
|Plains with scattered woods. Small town in Center of map, a few hills possible.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Broken Hills]]<br />
|Many small hills and depressions, scattered small woods<br />
|-<br />
| style="text-align: center; width:150px;" | [[Concrete Fields]]<br />
|Fairly open urban map. Wide range of Building CF’s. Nearly the entire map is paved, many roads. A few scattered trees. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Hills]]<br />
|Open desert terrain with one or more large, low flat hills and/or shallow depressions. Scattered rough terrain.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Oasis]]<br />
|Desert with a few usually low to medium CF buildings. Several moderately sized woods. 1 or more medium sized water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Plains]]<br />
|Open desert with some rough across most of the map. Possible large shallow depression or broad low hill.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Settlement]]<br />
|Small central settlement with some raods. Several hills and depressions. Possible water body(s) from small to fairly large.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Draught Rift]]<br />
|Moonscape with some small hills and depressions. 1 Large, shallow, diagonal depression crossing one corner of the map, usually full of rough terrain. Scattered other rough terrain.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Farmland]]<br />
|Grassland with many roads. A few light scattered buildings. Some scattered woods, heavy and light. Often has large, low flat hills or shallow depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Flat Woods]]<br />
|Flat grass and forest with several large areas of light woods with some heavy woods. 1-2 roads. A few small water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Forest Outpost]]<br />
|Many widely scattered usually low to mid CF buildings. Many large light woods with a few heavy hexes. A few small water bodies and roads.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Frozen Wasteland]]<br />
|Icy rough and broken terrain. Many low hills and depressions. Scattered woods. Ice and Frozen water (Ice over water) common, some large areas of ice.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Geysers]]<br />
|Desert with many hills and depressions. 3 or more large hills with lava hex at the center. Several small water bodies. Usually 1 road.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Grid City]]<br />
|Open urban map with mainly large, heavy buildings. Many roads, scattered woods and small water bodies. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Hill Lakes]]<br />
|Open grassland with several small, light forests. Large low flat hills and shallow depressions common. A few large bodies of water.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Icy Mountains]]<br />
|Ice with large broad hills and deep depressions. Scattered Trees. Small to medium sized areas of Ice and Frozen water.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Icy Waste]]<br />
|Large areas of Ice and frozen water. Large, short, flat broad hills and shallow depressions. A few scattered trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Industrial Area]]<br />
|Dense Urban terrain with heavy buildings. A few small low hills and depressions. Scattered trees. Many roads at various angles. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Large Craters]]<br />
|Large broad Hills and depressions. Scattered rough and small water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Lightly Wooded]]<br />
|Scattered medium sized light and heavy wooded areas. Large, short, flat, broad hills and shallow depressions common.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Marshland]]<br />
|Plains with some small woods. Several small water bodies. Swamp terrain common and widely dispersed across map.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Martian City]]<br />
|Red Clay city. Light and medium buildings with some heavy CF. Some small hills and depressions. Many roads. Scattered trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Megalopolis]]<br />
|Very dense city with heavy buildings. Some roads. Scattered woods. A few small water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Mountain Village]]<br />
|Small central village with light to medium buildings. Some roads. Several large hills and small depressions. Some trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Permafrost City]]<br />
|Frozen city with light and heavy buildings. Ice and frozen water common. Bridges will be ice covered. Some low hills and depressions. A few scattered trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Pine Forest]]<br />
|Large sections of light and heavy trees. Large number of small water bodies. A few broad, short, flat hills and shallow depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Radioactive Crater]]<br />
|Large curving crater with elevated ridge. Rough terrain common. Possible low small hills.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Radioactive Waste]]<br />
|Flat plain with lots of rough/broken terrain. Some low hills. Usually a large shallow depression.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Riverside Town]]<br />
|Open Urban map with many roads. Usually a diagonal river crossing a corner of the map or a large water body. Water usually has several bridge crossings. Several small groups of trees and a few hills.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Scattered Farms]]<br />
|Open grassland with a few scattered light buildings and scattered trees. A few broad, flat hills or depressions. Some roads.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Snowcapped Pike]]<br />
|One or two large high hills with some trees. Small patches of ice and frozen water. Usually 1 road.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Snowy Crests]]<br />
|Several large short hills and deep depressions. Some trees. Can have ice and frozen water hexes. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Suburbs]]<br />
|Very open urban map. Usually with light and medium CF buildings. Some roads with scattered hills, depressions and trees. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Taiga]]<br />
|Open plain with some hills and scattered trees. Ice and frozen water very common and potentially large. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Tundra]]<br />
|Snow Terrain with many large wooded areas. A few small short hills and shallow depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Twin Peaks]]<br />
|Two large hills with some woods. Some low depressions. Usually 1 road.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Volcanic Ledges]]<br />
|Several large steep hills. Often 8+ levels high. Some with lava at the center. A few other small hills.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Wetland]]<br />
|Many small water and several larger water bodies. Water can be frozen. Varying amounts of swamp. Scattered trees and a few hills or depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Woodland Village]]<br />
|Small central village, light to medium buildings. Many light and heavy woods and some roads. Scattered small water bodies and a few hills.<br />
|}<br />
<br />
<nowiki>*</nowiki> Terrain map not available at this time.</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Planetary_Terrain&diff=1984Planetary Terrain2021-10-24T07:59:44Z<p>Mock26: </p>
<hr />
<div>MegaMek Net uses forty different Terrain Map Types. Each type is unique though many are similar to some others. The list of the standard [[MegaMek Terrain|Terrain] types will help you understand these terrain map types.<br />
<br />
<br />
'''The 40 Terrain Map Types'''<br />
<br />
{| class="wikitable"<br />
|-<br />
! Type<br />
! Description<br />
|-<br />
| style="text-align: center; width:150px;" | [[Big Volcano]]<br />
|One Large Tall hill. A few small hills and/or depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Border Town]]<br />
|Plains with scattered woods. Small town in Center of map, a few hills possible.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Broken Hills]]<br />
|Many small hills and depressions, scattered small woods<br />
|-<br />
| style="text-align: center; width:150px;" | [[Concrete Fields]]<br />
|Fairly open urban map. Wide range of Building CF’s. Nearly the entire map is paved, many roads. A few scattered trees. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Hills]]<br />
|Open desert terrain with one or more large, low flat hills and/or shallow depressions. Scattered rough terrain.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Oasis]]<br />
|Desert with a few usually low to medium CF buildings. Several moderately sized woods. 1 or more medium sized water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Plains]]<br />
|Open desert with some rough across most of the map. Possible large shallow depression or broad low hill.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Settlement]]<br />
|Small central settlement with some raods. Several hills and depressions. Possible water body(s) from small to fairly large.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Draught Rift]]<br />
|Moonscape with some small hills and depressions. 1 Large, shallow, diagonal depression crossing one corner of the map, usually full of rough terrain. Scattered other rough terrain.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Farmland]]<br />
|Grassland with many roads. A few light scattered buildings. Some scattered woods, heavy and light. Often has large, low flat hills or shallow depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Flat Woods]]<br />
|Flat grass and forest with several large areas of light woods with some heavy woods. 1-2 roads. A few small water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Forest Outpost]]<br />
|Many widely scattered usually low to mid CF buildings. Many large light woods with a few heavy hexes. A few small water bodies and roads.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Frozen Wasteland]]<br />
|Icy rough and broken terrain. Many low hills and depressions. Scattered woods. Ice and Frozen water (Ice over water) common, some large areas of ice.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Geysers]]<br />
|Desert with many hills and depressions. 3 or more large hills with lava hex at the center. Several small water bodies. Usually 1 road.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Grid City]]<br />
|Open urban map with mainly large, heavy buildings. Many roads, scattered woods and small water bodies. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Hill Lakes]]<br />
|Open grassland with several small, light forests. Large low flat hills and shallow depressions common. A few large bodies of water.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Icy Mountains]]<br />
|<i>Ice with large broad hills and deep depressions. Scattered Trees. Small to medium sized areas of Ice and Frozen water.</i><br />
|-<br />
| style="text-align: center; width:150px;" | [[Icy Waste]]<br />
|Large areas of Ice and frozen water. Large, short, flat broad hills and shallow depressions. A few scattered trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Industrial Area]]<br />
|Dense Urban terrain with heavy buildings. A few small low hills and depressions. Scattered trees. Many roads at various angles. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Large Craters]]<br />
|Large broad Hills and depressions. Scattered rough and small water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Lightly Wooded]]<br />
|Scattered medium sized light and heavy wooded areas. Large, short, flat, broad hills and shallow depressions common.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Marshland]]<br />
|Plains with some small woods. Several small water bodies. Swamp terrain common and widely dispersed across map.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Martian City]]<br />
|Red Clay city. Light and medium buildings with some heavy CF. Some small hills and depressions. Many roads. Scattered trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Megalopolis]]<br />
|Very dense city with heavy buildings. Some roads. Scattered woods. A few small water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Mountain Village]]<br />
|Small central village with light to medium buildings. Some roads. Several large hills and small depressions. Some trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Permafrost City]]<br />
|Frozen city with light and heavy buildings. Ice and frozen water common. Bridges will be ice covered. Some low hills and depressions. A few scattered trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Pine Forest]]<br />
|Large sections of light and heavy trees. Large number of small water bodies. A few broad, short, flat hills and shallow depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Radioactive Crater]]<br />
|Large curving crater with elevated ridge. Rough terrain common. Possible low small hills.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Radioactive Waste]]<br />
|Flat plain with lots of rough/broken terrain. Some low hills. Usually a large shallow depression.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Riverside Town]]<br />
|Open Urban map with many roads. Usually a diagonal river crossing a corner of the map or a large water body. Water usually has several bridge crossings. Several small groups of trees and a few hills.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Scattered Farms]]<br />
|Open grassland with a few scattered light buildings and scattered trees. A few broad, flat hills or depressions. Some roads.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Snowcapped Pike]]<br />
|One or two large high hills with some trees. Small patches of ice and frozen water. Usually 1 road.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Snowy Crests]]<br />
|Several large short hills and deep depressions. Some trees. Can have ice and frozen water hexes. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Suburbs]]<br />
|Very open urban map. Usually with light and medium CF buildings. Some roads with scattered hills, depressions and trees. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Taiga]]<br />
|Open plain with some hills and scattered trees. Ice and frozen water very common and potentially large. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Tundra]]<br />
|Snow Terrain with many large wooded areas. A few small short hills and shallow depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Twin Peaks]]<br />
|Two large hills with some woods. Some low depressions. Usually 1 road.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Volcanic Ledges]]<br />
|Several large steep hills. Often 8+ levels high. Some with lava at the center. A few other small hills.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Wetland]]<br />
|Many small water and several larger water bodies. Water can be frozen. Varying amounts of swamp. Scattered trees and a few hills or depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Woodland Village]]<br />
|Small central village, light to medium buildings. Many light and heavy woods and some roads. Scattered small water bodies and a few hills.<br />
|}<br />
<br />
<nowiki>*</nowiki> Terrain map not available at this time.</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Scattered_Farms&diff=1982Scattered Farms2021-10-24T07:57:55Z<p>Mock26: Mock26 moved page Scattered Farm to Scattered Farms: Typo</p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
An open grassland map with scattered light buildings and trees. A few broad, flat hills or depressions. A river is a common. Some roads.<br />
<br />
<br />
Planets featuring this terrain type include:<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| New Aragon || Federated Suns || align="right" | 80%<br />
|-<br />
| Alrakis || Draconis Combine || align="right" | 50%<br />
|-<br />
| New Home || Capellan Confederation || align="right" | 80%<br />
|-<br />
| Alrescha || Capellan Confederation || align="right" | 50%<br />
|}<br />
<br />
<br />
'''An example of a scattered farms map.'''<br />
[[File:Scattered Farms.jpg|frame]]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Scattered_Farm&diff=1983Scattered Farm2021-10-24T07:57:55Z<p>Mock26: Mock26 moved page Scattered Farm to Scattered Farms: Typo</p>
<hr />
<div>#REDIRECT [[Scattered Farms]]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Planetary_Terrain&diff=1981Planetary Terrain2021-10-24T07:57:14Z<p>Mock26: </p>
<hr />
<div>MegaMek Net uses forty different Terrain Map Types. Each type is unique though many are similar to some others. The list of the standard [[MegaMek Terrain|Terrain] types will help you understand these terrain map types.<br />
<br />
<br />
'''The 40 Terrain Map Types'''<br />
<br />
{| class="wikitable"<br />
|-<br />
! Type<br />
! Description<br />
|-<br />
| style="text-align: center; width:150px;" | [[Big Volcano]]<br />
|One Large Tall hill. A few small hills and/or depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Border Town]]<br />
|Plains with scattered woods. Small town in Center of map, a few hills possible.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Broken Hills]]<br />
|Many small hills and depressions, scattered small woods<br />
|-<br />
| style="text-align: center; width:150px;" | [[Concrete Fields]]<br />
|Fairly open urban map. Wide range of Building CF’s. Nearly the entire map is paved, many roads. A few scattered trees. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Hills]]<br />
|Open desert terrain with one or more large, low flat hills and/or shallow depressions. Scattered rough terrain.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Oasis]]<br />
|Desert with a few usually low to medium CF buildings. Several moderately sized woods. 1 or more medium sized water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Plains]]<br />
|Open desert with some rough across most of the map. Possible large shallow depression or broad low hill.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Desert Settlement]]<br />
|Small central settlement with some raods. Several hills and depressions. Possible water body(s) from small to fairly large.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Draught Rift]]<br />
|Moonscape with some small hills and depressions. 1 Large, shallow, diagonal depression crossing one corner of the map, usually full of rough terrain. Scattered other rough terrain.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Farmland]]<br />
|Grassland with many roads. A few light scattered buildings. Some scattered woods, heavy and light. Often has large, low flat hills or shallow depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Flat Woods]]<br />
|Flat grass and forest with several large areas of light woods with some heavy woods. 1-2 roads. A few small water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Forest Outpost]]<br />
|Many widely scattered usually low to mid CF buildings. Many large light woods with a few heavy hexes. A few small water bodies and roads.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Frozen Wasteland]]<br />
|Icy rough and broken terrain. Many low hills and depressions. Scattered woods. Ice and Frozen water (Ice over water) common, some large areas of ice.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Geysers]]<br />
|<i>Desert with many hills and depressions. 3 or more large hills with lava hex at the center. Several small water bodies. Usually 1 road.</i><br />
|-<br />
| style="text-align: center; width:150px;" | [[Grid City]]<br />
|Open urban map with mainly large, heavy buildings. Many roads, scattered woods and small water bodies. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Hill Lakes]]<br />
|Open grassland with several small, light forests. Large low flat hills and shallow depressions common. A few large bodies of water.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Icy Mountains]]<br />
|<i>Ice with large broad hills and deep depressions. Scattered Trees. Small to medium sized areas of Ice and Frozen water.</i><br />
|-<br />
| style="text-align: center; width:150px;" | [[Icy Waste]]<br />
|Large areas of Ice and frozen water. Large, short, flat broad hills and shallow depressions. A few scattered trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Industrial Area]]<br />
|Dense Urban terrain with heavy buildings. A few small low hills and depressions. Scattered trees. Many roads at various angles. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Large Craters]]<br />
|Large broad Hills and depressions. Scattered rough and small water bodies.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Lightly Wooded]]<br />
|Scattered medium sized light and heavy wooded areas. Large, short, flat, broad hills and shallow depressions common.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Marshland]]<br />
|Plains with some small woods. Several small water bodies. Swamp terrain common and widely dispersed across map.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Martian City]]<br />
|<i>Red Clay city. Light and medium buildings with some heavy CF. Some small hills and depressions. Many roads. Scattered trees.</i><br />
|-<br />
| style="text-align: center; width:150px;" | [[Megalopolis]]<br />
|<i>Very dense city with heavy buildings. Some roads. Scattered woods. A few small water bodies.</i><br />
|-<br />
| style="text-align: center; width:150px;" | [[Mountain Village]]<br />
|Small central village with light to medium buildings. Some roads. Several large hills and small depressions. Some trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Permafrost City]]<br />
|Frozen city with light and heavy buildings. Ice and frozen water common. Bridges will be ice covered. Some low hills and depressions. A few scattered trees.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Pine Forest]]<br />
|Large sections of light and heavy trees. Large number of small water bodies. A few broad, short, flat hills and shallow depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Radioactive Crater]]<br />
|Large curving crater with elevated ridge. Rough terrain common. Possible low small hills.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Radioactive Waste]]<br />
|Flat plain with lots of rough/broken terrain. Some low hills. Usually a large shallow depression.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Riverside Town]]<br />
|Open Urban map with many roads. Usually a diagonal river crossing a corner of the map or a large water body. Water usually has several bridge crossings. Several small groups of trees and a few hills.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Scattered Farms]]<br />
|Open grassland with a few scattered light buildings and scattered trees. A few broad, flat hills or depressions. Some roads.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Snowcapped Pike]]<br />
|One or two large high hills with some trees. Small patches of ice and frozen water. Usually 1 road.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Snowy Crests]]<br />
|Several large short hills and deep depressions. Some trees. Can have ice and frozen water hexes. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Suburbs]]<br />
|Very open urban map. Usually with light and medium CF buildings. Some roads with scattered hills, depressions and trees. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Taiga]]<br />
|Open plain with some hills and scattered trees. Ice and frozen water very common and potentially large. <br />
|-<br />
| style="text-align: center; width:150px;" | [[Tundra]]<br />
|Snow Terrain with many large wooded areas. A few small short hills and shallow depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Twin Peaks]]<br />
|Two large hills with some woods. Some low depressions. Usually 1 road.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Volcanic Ledges]]<br />
|Several large steep hills. Often 8+ levels high. Some with lava at the center. A few other small hills.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Wetland]]<br />
|Many small water and several larger water bodies. Water can be frozen. Varying amounts of swamp. Scattered trees and a few hills or depressions.<br />
|-<br />
| style="text-align: center; width:150px;" | [[Woodland Village]]<br />
|Small central village, light to medium buildings. Many light and heavy woods and some roads. Scattered small water bodies and a few hills.<br />
|}<br />
<br />
<nowiki>*</nowiki> Terrain map not available at this time.</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Mountain_Village&diff=1979Mountain Village2021-10-24T07:55:08Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Small central village with light to medium buildings. Some roads. Several large hills and small depressions. Some trees.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Alrescha || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Mannedorf || Draconis Combine || align="center" | 80%<br />
|-<br />
| Cahokia || Federated Suns || align="center" | 50%<br />
|-<br />
| Lesnovo || Free Worlds League || align="center" | 50%<br />
|-<br />
| Rahne || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Lastpost || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Mountain Village terrain icon set:''' [[File:Icon-mountain-village.jpg]]<br />
<br />
<br />
'''An example of a mountain village map.'''<br />
<br />
[[File:Mountain-village-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/mountain-village.board Mountain Village sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Permafrost_City&diff=1980Permafrost City2021-10-24T07:55:08Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
A map with frozen city in the center of the map. A mix of light and heavy buildings with a wide variety of heights. Ice and frozen water common. Bridges will be ice covered. Some low hills and depressions. A few scattered trees and some swamps. <br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Betelgeuse || Capellan Confederation || align="right" | 50%<br />
|-<br />
| Idlewind || Draconis Combine || align="right" | 80%<br />
|-<br />
| Altoona || Federated Suns || align="right" | 50%<br />
|-<br />
| Labouchere || Free Worlds League || align="right" | 50%<br />
|-<br />
| Persistence || Lyran Commonwealth || align="right" | 50%<br />
|-<br />
| Lockton || Periphery || align="right" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Permafrost City terrain icon set:''' [[File:Icon-permafrost-city.jpg]]<br />
<br />
<br />
'''An example of a permafrost city map:'''<br />
<br />
[[File:Permafrost-city-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/permafrost-city.board Permafrost City sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Lightly_Wooded&diff=1978Lightly Wooded2021-10-24T07:55:06Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
A map with scattered medium sized light and heavy wooded areas. Large, short, flat, broad hills and shallow depressions are common. <br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Grand Base || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Sulafat || Draconis Combine || align="center" | 80%<br />
|-<br />
| Winfield || Federated Suns || align="center" | 50%<br />
|-<br />
| Schiedam || Free Worlds League || align="center" | 50%<br />
|-<br />
| Abejorral || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Alegro || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Lightly wooded terrain icon set:''' [[File:Icon-lightly-wooded.jpg]]<br />
<br />
<br />
'''An example of a lightly wooded map.'''<br />
<br />
[[File:Lightly-wooded-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/lightly-wooded.board Lightly Wooded sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Icy_Mountains&diff=1977Icy Mountains2021-10-24T07:52:55Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Ice with large broad hills and deep depressions. Scattered Trees. Small to medium sized areas of Ice and Frozen water.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Teng || Capellan Confederation || align="center" | 33%<br />
|-<br />
| Engadin || Draconis Combine || align="center" | 50%<br />
|-<br />
| Larned || Federated Suns || align="center" | 33%<br />
|-<br />
| Saltillo || Free Worlds League || align="center" | 33%<br />
|-<br />
| Khartoum || Lyran Commonwealth || align="center" | 33%<br />
|-<br />
| Logan's Land || Periphery || align="center" | 33%<br />
|}<br />
<br />
<br />
<br />
'''Icy mountains icon set:''' [[File:Icon-icy-mountains.jpg]]<br />
<br />
<br />
'''An example of a Icy Mountains map.'''<br />
<br />
[[File:Map-place-holder.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/icy-mountains-full.png Icy Mountains full map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/icy-mountains.board Icy Mountains sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Hill_Lakes&diff=1976Hill Lakes2021-10-24T07:51:51Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Open grassland with several small, light forests. Large low flat hills and shallow depressions common. A few large bodies of water.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Exedor || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Kilmarnock || Draconis Combine || align="center" | 80%<br />
|-<br />
| Hunan|| Federated Suns || align="center" | 50%<br />
|-<br />
| Barlaston || Free Worlds League || align="center" | 50%<br />
|-<br />
| Dustball || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Praxton || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Hill lakes icon set:''' [[File:Icon-hill-lakes.jpg]]<br />
<br />
<br />
'''An example of a hill lakes map.'''<br />
<br />
[[File:Hill-lakes-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/hill-lakes.board Hill Lakes sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Grid_City&diff=1975Grid City2021-10-24T07:51:50Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Open urban map with mainly large, heavy buildings. Many roads, scattered woods and small water bodies.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Elgin || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Silkeborg || Draconis Combine || align="center" | 80%<br />
|-<br />
| Emerson || Federated Suns || align="center" | 50%<br />
|-<br />
| Saonara || Free Worlds League || align="center" | 50%<br />
|-<br />
| Tsarahavana || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Fanardir || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Grid city icon set:''' [[File:Icon-grid-city.jpg]]<br />
<br />
<br />
'''An example of a grid city map.'''<br />
<br />
[[File:Grid-city-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/grid-city.board Grid City sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Geysers&diff=1974Geysers2021-10-24T07:51:49Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Desert with many hills and depressions. 3 or more large hills with lava hex at the center. Several small water bodies. Usually 1 road.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Exedor || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Ogano || Draconis Combine || align="center" | 80%<br />
|-<br />
| Okefenokee || Federated Suns || align="center" | 50%<br />
|-<br />
| Danais || Free Worlds League || align="center" | 50%<br />
|-<br />
| Bountiful Harvest || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Praxton || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Geysers icon set:''' [[File:Icon-geysers.jpg]]<br />
<br />
<br />
'''An example of a geysers map.'''<br />
<br />
[[File:Geysers-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/geysers.board Geysers sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Flat_Woods&diff=1973Flat Woods2021-10-24T07:51:48Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
This map is characterized by plenty of open, flat terrain, clusters of light woods, and a scattering of heavy woods. There is usually a few water hexes and some very minor elevation changes. <br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Frondas || Capellan Confederation || align="right" | 50%<br />
|-<br />
| Dromini VI || Draconis Combine || align="right" | 80%<br />
|-<br />
| Helen || Federated Suns || align="right" | 50%<br />
|-<br />
| Corbeanca || Free Worlds League || align="right" | 50%<br />
|-<br />
| Summer || Lyran Commonwealth || align="right" | 50%<br />
|-<br />
| Morgan's Holdfast || Periphery || align="right" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Flat woods terrain icon set:''' [[File:Icon-flat-woods.jpg]]<br />
<br />
<br />
'''An example of a flat woods map:'''<br />
<br />
[[File:Flat-woods-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/flat-woods.board Flat Woods sample map file (Right-click and Save As)]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/flat-woods2.board Flat Woods alternate sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Desert_Settlement&diff=1972Desert Settlement2021-10-24T07:48:09Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Small central settlement with some raods. Several hills and depressions. Possible water body(s) from small to fairly large.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Procyon || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Casere || Draconis Combine || align="center" | 80%<br />
|-<br />
| Gronholt || Federated Suns || align="center" | 50%<br />
|-<br />
| Keeling || Free Worlds League || align="center" | 50%<br />
|-<br />
| Alioth || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Lothario || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Desert settlement terrain icon set:''' [[File:Icon-desert-settlement.jpg]]<br />
<br />
<br />
'''An example of a Desert Settlement map.'''<br />
<br />
[[File:Desert-settlement-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/desert-settlement.board Desert Settlement sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Desert_Plains&diff=1971Desert Plains2021-10-24T07:48:01Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Open desert with some rough across most of the map. Possible large shallow depression or broad low hill.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Turin || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Grumium || Draconis Combine || align="center" | 80%<br />
|-<br />
| Thibodaux || Federated Suns || align="center" | 50%<br />
|-<br />
| Kilarney || Free Worlds League || align="center" | 50%<br />
|-<br />
| Ford || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Lastpost || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Desert plains terrain icon set:''' [[File:Icon-desert-plains.jpg]]<br />
<br />
<br />
'''An example of a Desert Plains map:'''<br />
<br />
[[File:Desert-plains-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/desert-plains.board Desert Plains sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Desert_Hills&diff=1970Desert Hills2021-10-24T07:47:47Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Open desert terrain with one or more large, low flat hills and/or shallow depressions. Scattered rough terrain.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Turin || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Ramsau || Draconis Combine || align="center" | 80%<br />
|-<br />
| Angol || Federated Suns || align="center" | 50%<br />
|-<br />
| Zortman || Free Worlds League || align="center" | 50%<br />
|-<br />
| Horneburg || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Camadeirre || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Desert hills terrain icon set:''' [[File:Icon-desert-hills.jpg]]<br />
<br />
<br />
'''An example of a Desert Hills map.'''<br />
<br />
[[File:Desert-hills-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/desert-plains.board Desert Hills sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Desert_Oasis&diff=1969Desert Oasis2021-10-24T07:46:54Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
A desert with a few buildings, usually low to medium CF. There are several moderately sized woods, some areas of rough terrain and one or more medium sized water bodies. Some minor elevation changes can occur around the water bodies. There will be some roads.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Matsu || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Cylene || Draconis Combine || align="center" | 80%<br />
|-<br />
| Ulysses || Federated Suns || align="center" | 50%<br />
|-<br />
| Regulus || Free Worlds League || align="center" | 50%<br />
|-<br />
| Florida || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Wais || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Desert oasis terrain icon set:''' [[File:Icon-desert-oasis.jpg]]<br />
<br />
<br />
'''An example of a Desert Oasis map:'''<br />
<br />
[[File:Desert-oasis-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/desert-oasis.board Desert Oasis sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Desert_Settlement&diff=1968Desert Settlement2021-10-24T07:46:29Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Small central settlement with some raods. Several hills and depressions. Possible water body(s) from small to fairly large.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Procyon || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Casere || Draconis Combine || align="center" | 80%<br />
|-<br />
| Gronholt || Federated Suns || align="center" | 50%<br />
|-<br />
| Keeling || Free Worlds League || align="center" | 50%<br />
|-<br />
| Alioth || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Lothario || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Desert settlement terrain icon set:''' [[File:Icon-desert-settlement.jpg]]<br />
<br />
<br />
'''An example of a Desert Settlement map.'''<br />
[[File:Desert-settlement-terrain-example.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/desert-settlement.board Desert Settlement sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Snowcapped_Pike&diff=1967Snowcapped Pike2021-10-24T06:22:12Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Plains with scattered woods. Small town in Center of map, a few hills possible<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Highspire || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Ancha || Draconis Combine || align="center" | 80%<br />
|-<br />
| Pleiades Cluster || Federated Suns || align="center" | 50%<br />
|-<br />
| Mundrabilla || Free Worlds League || align="center" | 50%<br />
|-<br />
| Sudeten || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Mitchella || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Border town terrain icon set:''' [[Media:https://crystalhatchlings.com/megamek/images/Icon-snowcapped-pike.jpg]]<br />
<br />
<br />
'''An example of a Snowcapped Pike map.'''<br />
[[File:Map-place-holder.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/snowcapped-pike-full.png Snowcapped Pike full map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/snowcapped-pike.board Snowcapped Pike sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Martian_City&diff=1966Martian City2021-10-24T06:16:14Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Red Clay city. Light and medium buildings with some heavy CF. Some small hills and depressions. Many roads. Scattered trees.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Borden || Capellan Confederation || align="center" | 20%<br />
|-<br />
| Yance I || Draconis Combine || align="center" | 80%<br />
|-<br />
| Nunivak || Federated Suns || align="center" | 50%<br />
|-<br />
| Karakiraz || Free Worlds League || align="center" | 50%<br />
|-<br />
| Port Moseby || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Morthac || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Martian city terrain icon set:''' [[File:Icon-martian-city.jpg]]<br />
<br />
<br />
'''An example of a Martian City map.'''<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/martian-city-full.png Martian City full map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/martian-city.board Martian City sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Megalopolis&diff=1965Megalopolis2021-10-24T06:15:19Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Very dense city with heavy buildings. Some roads. Scattered woods. A few small water bodies.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Capella || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Chorley || Draconis Combine || align="center" | 80%<br />
|-<br />
| Deshler || Federated Suns || align="center" | 50%<br />
|-<br />
| Chertan || Free Worlds League || align="center" | 33%<br />
|-<br />
| Grunwald || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Lackhove || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Megalopolis terrain icon set:''' [[File:Icon-megalopolis.jpg]]<br />
<br />
<br />
'''An example of a Megalopolis map.'''<br />
[[File:Map-place-holder.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/megalopolis-example.jpg Megalopolis example map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/megalopolis-full.png Megalopolis full map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/megalopolis.board Megalopolis sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Radioactive_Crater&diff=1964Radioactive Crater2021-10-24T06:11:41Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Large curving crater with elevated ridge. Rough terrain common. Possible low small hills.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Zaurak || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Albiero || Draconis Combine || align="center" | 80%<br />
|-<br />
| Fallon II || Federated Suns || align="center" | 50%<br />
|-<br />
| Ayn Tarma || Free Worlds League || align="center" | 33%<br />
|-<br />
| Sappir || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Alegro || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Radioactive crater icon set:''' [[File:Icon-radioactive-crater.jpg]]<br />
<br />
<br />
'''An example of a radioactive crater:'''<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/radioactive-crater-example.jpg Radioactive Crater example map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/radioactive-crater-full.png Radioactive Crater full map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/radioactive-crater.board Radioactive Crater sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Icy_Mountains&diff=1963Icy Mountains2021-10-24T06:09:34Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Ice with large broad hills and deep depressions. Scattered Trees. Small to medium sized areas of Ice and Frozen water.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Teng || Capellan Confederation || align="center" | 33%<br />
|-<br />
| Engadin || Draconis Combine || align="center" | 50%<br />
|-<br />
| Larned || Federated Suns || align="center" | 33%<br />
|-<br />
| Saltillo || Free Worlds League || align="center" | 33%<br />
|-<br />
| Khartoum || Lyran Commonwealth || align="center" | 33%<br />
|-<br />
| Logan's Land || Periphery || align="center" | 33%<br />
|}<br />
<br />
<br />
<br />
'''Icy mountains icon set:''' [[File:Icon-icy-mountains.jpg]]<br />
<br />
<br />
'''An example of a Icy Mountains map.'''<br />
[[File:Map-place-holder.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/icy-mountains-full.png Icy Mountains full map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/icy-mountains.board Icy Mountains sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Concrete_Fields&diff=1962Concrete Fields2021-10-24T05:59:07Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
A fairly open urban map. Wide range of Building CF’s and heights. Nearly the entire map is paved and there are many roads.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Latice || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Konstance || Draconis Combine || align="center" | 80%<br />
|-<br />
| Mendham || Federated Suns || align="center" | 50%<br />
|-<br />
| Kearny || Free Worlds League || align="center" | 50%<br />
|-<br />
| Derf || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Landsmark || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Concrete fields terrain icon set:''' [[File:Icon-concrete-fields.jpg]]<br />
<br />
<br />
'''An example of a Concrete Fields map:'''<br />
<br />
[[File:Concrete Fields.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/concrete-fields-example.jpg Concrete Fields example map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/concrete-fields-full.png Concrete Fields full map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/concrete-fields.board Concrete Fields sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Broken_Hills&diff=1961Broken Hills2021-10-24T05:58:44Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
This map has many small hills and depressions. There are numerous scattered small woods. <br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Epsilon Indi || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Dromini VI || Draconis Combine || align="center" | 80%<br />
|-<br />
| Halloran V || Federated Suns || align="center" | 50%<br />
|-<br />
| Alula Borealis || Free Worlds League || align="center" | 50%<br />
|-<br />
| Colinas || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Banori || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Broken hills terrain icon set:''' [[File:Icon-broken-hills.jpg]]<br />
<br />
<br />
'''An example of a Broken Hills map.'''<br />
[[File:Broken Hills.jpg]]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/broken-hills-example.jpg Broken Hills example map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/broken-hills-full.png Broken Hills full map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/broken-hills.board Broken Hills sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Border_Town&diff=1960Border Town2021-10-24T05:58:25Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
Plains with scattered woods. Small town in Center of map, a few hills possible<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Highspire || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Ancha || Draconis Combine || align="center" | 80%<br />
|-<br />
| Pleiades Cluster || Federated Suns || align="center" | 50%<br />
|-<br />
| Mundrabilla || Free Worlds League || align="center" | 50%<br />
|-<br />
| Sudeten || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Mitchella || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Border town terrain icon set:''' [[File:Icon-border-town.jpg]]<br />
<br />
<br />
'''An example of a border town map:'''<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/border-town-terrain-example.jpg Border Town example map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/border-town-full.png Border Town full map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/border-town.board Border Town sample map file (Right-click and Save As)]</div>Mock26http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Big_Volcano&diff=1959Big Volcano2021-10-24T05:58:13Z<p>Mock26: </p>
<hr />
<div>[[Terrain | Terrain]]<br />
<br />
One large, tall hill. A few small hills and/or depressions.<br />
<br />
<br />
'''Planets featuring this terrain type include:'''<br />
{| class="wikitable"<br />
! align="left"| Planet Name<br />
! Faction<br />
! Chance of This Terrain<br />
|-<br />
| Capella || Capellan Confederation || align="center" | 50%<br />
|-<br />
| Galedon V || Draconis Combine || align="center" | 80%<br />
|-<br />
| Smolensk || Federated Suns || align="center" | 50%<br />
|-<br />
| Campoleone || Free Worlds League || align="center" | 50%<br />
|-<br />
| Qanatir || Lyran Commonwealth || align="center" | 50%<br />
|-<br />
| Dormandaine || Periphery || align="center" | 50%<br />
|}<br />
<br />
<br />
<br />
'''Big volcano terrain icon set:''' [[File:Icon-big-volcano.jpg]]<br />
<br />
<br />
'''An example of a big volcano map.'''<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/big-volcano-example.jpg Big Volcano example map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/big-volcano-full.png Big Volcano full map]<br />
<br />
[https://crystalhatchlings.com/megamek/terrain-maps/big-volcano.board Big Volcano sample map file (Right-click and Save As)]</div>Mock26