Terrain types

Topics related to the server software (not campaign)

Moderators: Torren, Moderators

Post Reply
User avatar
Posts: 330
Joined: Sat Feb 16, 2008 12:18 am
Location: Chicago, IL, USA

Terrain types

Post by Mock26 »

Is there any way to load specific terrain types for non-campaign games? For example, if I were to open a game to play against the Bot is there any way that I can set the map to generate a specific terrain type, such as Big Volcano or Border Town? Thank you.

Posts: 1461
Joined: Thu Jan 21, 2010 3:02 pm

Re: Terrain types

Post by Jackal »

So, yes, but I think it's a bit of a process.

First you need the terrain.xml file from the MMNet server (I have an old one I can email you). Then you have to open the XML in a text editor, read the settings, and then copy them into MegaMek. I'll explain the process when I email you.

Post Reply