early retreat, Lumpi vs Firunja

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Lumpi
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early retreat, Lumpi vs Firunja

Post by Lumpi » Mon Sep 26, 2016 7:33 pm

I started a Drop assault on Quentin

Armies were :
Lumpi:ON1-K 4/5MS PXH-1K 4/4MS WVR-6R 4/5 ARC-2R 3/5MS
Firunja:ARC-2R 4/4MA BL-7-KNT 4/5MS ST-8B 4/5 HBK-4P 4/5

I advanced and she left the Archer in heavy Woods, and moved the rest to the mapedge, in round 3 all Units except the Archer fled the battle.

Only damage was 18 Points to my own Archer


<pre>Firunja: enjoy your easy win</pre>
<pre>Lumpi: hi</pre>
<pre>Lumpi: bleh</pre>
<pre>Lumpi: you arent that bad</pre>
<pre><B>Initiative Phase for Deployment</B>
-------------------
<B><font color='8080b0'>Lumpi</font></B> rolls a 8[8+0] / 7[7+0].
<B><font color='c06060'>Firunja</font></B> rolls a 8[8+0] / 6[6+0].
Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.

<B><font color='8080b0'>Lumpi</font></B>: 5536 BV remaining (from 5536 initially) 0 BV fled
<B><font color='c06060'>Firunja</font></B>: 5768 BV remaining (from 5768 initially) 0 BV fled
</pre>
<pre><B>Initiative Phase for Round #1</B>
-------------------
<B><font color='8080b0'>Lumpi</font></B> rolls a 9[9+0].
<B><font color='c06060'>Firunja</font></B> rolls a 8[8+0].
Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
<B><font color='8080b0'>Lumpi</font></B>: 5536 BV remaining (from 5536 initially) 0 BV fled
<B><font color='c06060'>Firunja</font></B>: 5768 BV remaining (from 5768 initially) 0 BV fled
</pre>
<pre>
<B>Targeting Phase</B>
-------------------
<B>Weapons fire for <font color='0xffffff'><a href="#entity:9">Artillery Sniper</a></font> (<B><font color='c06060'>Firunja</font></B>)</B>
&nbsp;&nbsp;&nbsp;&nbsp;Sniper, will land in 3 turn(s).


</pre>
<pre>
<B>Movement Phase</B>
-------------------
A unit enters the Conventional minefield in hex 3018, needs 9+, rolls 5:<font color='808080'><B>misses</B></font>.
</pre>
<pre>
<B>Offboard Attack Phase</B>
-------------------
<nothing>
</pre>
<pre>
<B>Weapon Attack Phase</B>
-------------------

<B>Weapons fire for <font color='0xffffff'><a href="#entity:1">Orion ON1-K</a></font> (<B><font color='8080b0'>Lumpi</font></B>)</B>
&nbsp;&nbsp;&nbsp;&nbsp;LRM 15 at <B>Hex: 2827 (Clear)</B>; needs 5, rolls 9 : 15 missile(s) <font color='008000'><B>hit</B></font>.
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Terrain takes 15 damage.

&nbsp;&nbsp;&nbsp;&nbsp;AC/10 at <B>Hex: 2827 (Clear)</B>; needs 5, rolls 9 : <font color='008000'><B>hits</B></font>!
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Terrain takes 10 damage.


<B>Weapons fire for <font color='0xffffff'><a href="#entity:2">Phoenix Hawk PXH-1K</a></font> (<B><font color='8080b0'>Lumpi</font></B>)</B>
&nbsp;&nbsp;&nbsp;&nbsp;Large Laser at <B>Hex: 2827 (Clear)</B>; needs 6, rolls 10 : <font color='008000'><B>hits</B></font>!
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Terrain takes 8 damage.


<B>Weapons fire for <font color='0xffffff'><a href="#entity:3">Wolverine WVR-6R</a></font> (<B><font color='8080b0'>Lumpi</font></B>)</B>
&nbsp;&nbsp;&nbsp;&nbsp;SRM 6 at <B>Hex: 2827 (Clear)</B>; needs 6, rolls 8 : 6 missile(s) <font color='008000'><B>hit</B></font>.
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Terrain takes 12 damage. Ice melted!

&nbsp;&nbsp;&nbsp;&nbsp;Medium Laser at <B>Hex: 2827 (Clear)</B>; needs 6, rolls 3 : <font color='808080'><B>misses</B></font>


<B>Weapons fire for <font color='0xffffff'><a href="#entity:4">Archer ARC-2R</a></font> (<B><font color='8080b0'>Lumpi</font></B>)</B>
&nbsp;&nbsp;&nbsp;&nbsp;Medium Laser at <B>Hex: 2827 (Clear)</B>; needs 5, rolls 4 : <font color='808080'><B>misses</B></font>


&nbsp;&nbsp;&nbsp;&nbsp;Medium Laser at <B>Hex: 2827 (Clear)</B>; needs 5, rolls 9 : <font color='008000'><B>hits</B></font>!
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Terrain takes 5 damage.



</pre>
<pre>
<B>Physical Attack Phase</B>
-------------------
<nothing>
</pre>
<pre>
<B>Heat Phase</B>
-------------------
<font color='0xffffff'><a href="#entity:1">Orion ON1-K</a></font> (<B><font color='8080b0'>Lumpi</font></B>) gains 10 heat, sinks 10 heat and is now at 0 heat.
<font color='0xffffff'><a href="#entity:2">Phoenix Hawk PXH-1K</a></font> (<B><font color='8080b0'>Lumpi</font></B>) gains 10 heat, sinks 10 heat and is now at 0 heat.
<font color='0xffffff'><a href="#entity:3">Wolverine WVR-6R</a></font> (<B><font color='8080b0'>Lumpi</font></B>) gains 9 heat, sinks 9 heat and is now at 0 heat.
<font color='0xffffff'><a href="#entity:4">Archer ARC-2R</a></font> (<B><font color='8080b0'>Lumpi</font></B>) gains 8 heat, sinks 8 heat and is now at 0 heat.
<font color='0xffffff'><a href="#entity:6">Black Knight BL-7-KNT</a></font> (<B><font color='c06060'>Firunja</font></B>) gains 2 heat, sinks 2 heat and is now at 0 heat.
<font color='0xffffff'><a href="#entity:7">Shootist ST-8B</a></font> (<B><font color='c06060'>Firunja</font></B>) gains 2 heat, sinks 2 heat and is now at 0 heat.
<font color='0xffffff'><a href="#entity:8">Hunchback HBK-4P</a></font> (<B><font color='c06060'>Firunja</font></B>) gains 2 heat, sinks 2 heat and is now at 0 heat.

<B>Control Rolls</B>
-------------------

<B>End Phase</B>
-------------------
</pre>
<pre><B>Initiative Phase for Round #2</B>
-------------------
<B><font color='8080b0'>Lumpi</font></B> rolls a 12[12+0].
<B><font color='c06060'>Firunja</font></B> rolls a 8[8+0].
Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
<B><font color='8080b0'>Lumpi</font></B>: 5536 BV remaining (from 5536 initially) 0 BV fled
<B><font color='c06060'>Firunja</font></B>: 5768 BV remaining (from 5768 initially) 0 BV fled
</pre>
<pre>
<B>Targeting Phase</B>
-------------------
<B>Weapons fire for <font color='0xffffff'><a href="#entity:9">Artillery Sniper</a></font> (<B><font color='c06060'>Firunja</font></B>)</B>
&nbsp;&nbsp;&nbsp;&nbsp;Sniper, will land in 3 turn(s).


</pre>
<pre>
<B>Movement Phase</B>
-------------------
<nothing>
</pre>
<pre>
<B>Offboard Attack Phase</B>
-------------------
<nothing>
</pre>
<pre>
<B>Weapon Attack Phase</B>
-------------------

<B>Weapons fire for <font color='0xffffff'><a href="#entity:5">Archer ARC-2R</a></font> (<B><font color='c06060'>Firunja</font></B>)</B>
&nbsp;&nbsp;&nbsp;&nbsp;LRM 20 at <B><font color='0xffffff'><a href="#entity:4">Archer ARC-2R</a></font></B> (<B><font color='8080b0'>Lumpi</font></B>); needs 10, rolls 6 : <font color='808080'><B>misses</B></font>


&nbsp;&nbsp;&nbsp;&nbsp;LRM 20 at <B><font color='0xffffff'><a href="#entity:4">Archer ARC-2R</a></font></B> (<B><font color='8080b0'>Lumpi</font></B>); needs 10, rolls 7 : <font color='808080'><B>misses</B></font>


<B>Weapons fire for <font color='0xffffff'><a href="#entity:1">Orion ON1-K</a></font> (<B><font color='8080b0'>Lumpi</font></B>)</B>
&nbsp;&nbsp;&nbsp;&nbsp;LRM 15 at <B>Hex: 3029 (Clear)</B>; needs 2, rolls 7 : 15 missile(s) <font color='008000'><B>hit</B></font>.
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Terrain takes 15 damage.

&nbsp;&nbsp;&nbsp;&nbsp;SRM 4 at <B>Hex: 3029 (Clear)</B>; needs 6, rolls 5 : <font color='808080'><B>misses</B></font>


&nbsp;&nbsp;&nbsp;&nbsp;AC/10 at <B>Hex: 3029 (Clear)</B>; needs 4, rolls 6 : <font color='008000'><B>hits</B></font>!
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Terrain takes 10 damage.


<B>Weapons fire for <font color='0xffffff'><a href="#entity:2">Phoenix Hawk PXH-1K</a></font> (<B><font color='8080b0'>Lumpi</font></B>)</B>
&nbsp;&nbsp;&nbsp;&nbsp;Large Laser at <B>Hex: 2637 (Clear)</B>; needs 8, rolls 4 : <font color='808080'><B>misses</B></font>


<B>Weapons fire for <font color='0xffffff'><a href="#entity:3">Wolverine WVR-6R</a></font> (<B><font color='8080b0'>Lumpi</font></B>)</B>
&nbsp;&nbsp;&nbsp;&nbsp;SRM 6 at <B>Hex: 3029 (Clear)</B>; needs 7, rolls 10 : 6 missile(s) <font color='008000'><B>hit</B></font>.
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Terrain takes 12 damage.

&nbsp;&nbsp;&nbsp;&nbsp;Medium Laser at <B>Hex: 3029 (Clear)</B>; needs 7, rolls 4 : <font color='808080'><B>misses</B></font>


<B>Weapons fire for <font color='0xffffff'><a href="#entity:4">Archer ARC-2R</a></font> (<B><font color='8080b0'>Lumpi</font></B>)</B>
&nbsp;&nbsp;&nbsp;&nbsp;LRM 20 at <B>Hex: 2637 (Clear)</B>; needs 6, rolls 3 : <font color='808080'><B>misses</B></font>


&nbsp;&nbsp;&nbsp;&nbsp;LRM 20 at <B>Hex: 2637 (Clear)</B>; needs 6, rolls 6 : 20 missile(s) <font color='008000'><B>hit</B></font>.
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Terrain takes 20 damage.


</pre>
<pre>
<B>Physical Attack Phase</B>
-------------------
<nothing>
</pre>
<pre>
<B>Heat Phase</B>
-------------------
<font color='0xffffff'><a href="#entity:1">Orion ON1-K</a></font> (<B><font color='8080b0'>Lumpi</font></B>) gains 13 heat, sinks 10 heat and is now at 3 heat.
<font color='0xffffff'><a href="#entity:2">Phoenix Hawk PXH-1K</a></font> (<B><font color='8080b0'>Lumpi</font></B>) gains 10 heat, sinks 10 heat and is now at 0 heat.
<font color='0xffffff'><a href="#entity:3">Wolverine WVR-6R</a></font> (<B><font color='8080b0'>Lumpi</font></B>) gains 12 heat, sinks 12 heat and is now at 0 heat.
<font color='0xffffff'><a href="#entity:4">Archer ARC-2R</a></font> (<B><font color='8080b0'>Lumpi</font></B>) gains 14 heat, sinks 10 heat and is now at 4 heat.
<font color='0xffffff'><a href="#entity:5">Archer ARC-2R</a></font> (<B><font color='c06060'>Firunja</font></B>) gains 12 heat, sinks 10 heat and is now at 2 heat.
<font color='0xffffff'><a href="#entity:6">Black Knight BL-7-KNT</a></font> (<B><font color='c06060'>Firunja</font></B>) gains 1 heat, sinks 1 heat and is now at 0 heat.
<font color='0xffffff'><a href="#entity:7">Shootist ST-8B</a></font> (<B><font color='c06060'>Firunja</font></B>) gains 2 heat, sinks 2 heat and is now at 0 heat.
<font color='0xffffff'><a href="#entity:8">Hunchback HBK-4P</a></font> (<B><font color='c06060'>Firunja</font></B>) gains 2 heat, sinks 2 heat and is now at 0 heat.

<B>Control Rolls</B>
-------------------

<B>End Phase</B>
-------------------
</pre>
<pre><B>Initiative Phase for Round #3</B>
-------------------
<B><font color='8080b0'>Lumpi</font></B> rolls a 12[12+0].
<B><font color='c06060'>Firunja</font></B> rolls a 5[5+0].
Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
<B><font color='8080b0'>Lumpi</font></B>: 5536 BV remaining (from 5536 initially) 0 BV fled
<B><font color='c06060'>Firunja</font></B>: 5768 BV remaining (from 5768 initially) 0 BV fled
</pre>
<pre>
<B>Targeting Phase</B>
-------------------
<B>Weapons fire for <font color='0xffffff'><a href="#entity:9">Artillery Sniper</a></font> (<B><font color='c06060'>Firunja</font></B>)</B>
&nbsp;&nbsp;&nbsp;&nbsp;Sniper, will land in 3 turn(s).


</pre>
<pre>***Server: BarukKhazad connected from /32.212.106.251</pre>
<pre>
<B>Movement Phase</B>
-------------------

<font color='0xffffff'><a href="#entity:6">Black Knight BL-7-KNT</a></font> (<B><font color='c06060'>Firunja</font></B>) flees the battlefield.

<font color='0xffffff'><a href="#entity:7">Shootist ST-8B</a></font> (<B><font color='c06060'>Firunja</font></B>) flees the battlefield.

<font color='0xffffff'><a href="#entity:8">Hunchback HBK-4P</a></font> (<B><font color='c06060'>Firunja</font></B>) flees the battlefield.
</pre>
<pre>
<B>Offboard Attack Phase</B>
-------------------
<nothing>
</pre>
<pre>
<B>Weapon Attack Phase</B>
-------------------

<B>Weapons fire for <font color='0xffffff'><a href="#entity:5">Archer ARC-2R</a></font> (<B><font color='c06060'>Firunja</font></B>)</B>
&nbsp;&nbsp;&nbsp;&nbsp;LRM 20 at <B><font color='0xffffff'><a href="#entity:4">Archer ARC-2R</a></font></B> (<B><font color='8080b0'>Lumpi</font></B>); needs 8, rolls 9 : 6 missile(s) <font color='008000'><B>hit</B></font>.

&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<font color='0xffffff'><a href="#entity:4">Archer ARC-2R</a></font> (<B><font color='8080b0'>Lumpi</font></B>) takes 5 damage to CT.
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;28 Armor remaining.

&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<font color='0xffffff'><a href="#entity:4">Archer ARC-2R</a></font> (<B><font color='8080b0'>Lumpi</font></B>) takes 1 damage to LA.
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;21 Armor remaining.


&nbsp;&nbsp;&nbsp;&nbsp;LRM 20 at <B><font color='0xffffff'><a href="#entity:4">Archer ARC-2R</a></font></B> (<B><font color='8080b0'>Lumpi</font></B>); needs 8, rolls 8 : 12 missile(s) <font color='008000'><B>hit</B></font>.

&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<font color='0xffffff'><a href="#entity:4">Archer ARC-2R</a></font> (<B><font color='8080b0'>Lumpi</font></B>) takes 5 damage to RT.
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;19 Armor remaining.

&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<font color='0xffffff'><a href="#entity:4">Archer ARC-2R</a></font> (<B><font color='8080b0'>Lumpi</font></B>) takes 5 damage to RL.
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;21 Armor remaining.

&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<font color='0xffffff'><a href="#entity:4">Archer ARC-2R</a></font> (<B><font color='8080b0'>Lumpi</font></B>) takes 2 damage to RL.
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;19 Armor remaining.


<B>Weapons fire for <font color='0xffffff'><a href="#entity:1">Orion ON1-K</a></font> (<B><font color='8080b0'>Lumpi</font></B>)</B>
&nbsp;&nbsp;&nbsp;&nbsp;LRM 15 at <B>Hex: 2637 (Clear)</B>; needs 5, rolls 9 : 15 missile(s) <font color='008000'><B>hit</B></font>.
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Terrain takes 15 damage.

&nbsp;&nbsp;&nbsp;&nbsp;SRM 4 at <B>Hex: 3029 (Clear)</B>; needs 4, rolls 10 : 4 missile(s) <font color='008000'><B>hit</B></font>.
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Terrain takes 8 damage. Ice melted!

<B>Weapons fire for <font color='0xffffff'><a href="#entity:2">Phoenix Hawk PXH-1K</a></font> (<B><font color='8080b0'>Lumpi</font></B>)</B>
&nbsp;&nbsp;&nbsp;&nbsp;Large Laser at <B>Hex: 2637 (Clear)</B>; needs 8, rolls 5 : <font color='808080'><B>misses</B></font>


<B>Weapons fire for <font color='0xffffff'><a href="#entity:3">Wolverine WVR-6R</a></font> (<B><font color='8080b0'>Lumpi</font></B>)</B>
&nbsp;&nbsp;&nbsp;&nbsp;AC/5 (Precision ammo) at <B><font color='0xffffff'><a href="#entity:5">Archer ARC-2R</a></font></B> (<B><font color='c06060'>Firunja</font></B>); needs 10, rolls 6 : <font color='808080'><B>misses</B></font>


<B>Weapons fire for <font color='0xffffff'><a href="#entity:4">Archer ARC-2R</a></font> (<B><font color='8080b0'>Lumpi</font></B>)</B>
&nbsp;&nbsp;&nbsp;&nbsp;LRM 20 at <B><font color='0xffffff'><a href="#entity:5">Archer ARC-2R</a></font></B> (<B><font color='c06060'>Firunja</font></B>); needs 8, rolls 4 : <font color='808080'><B>misses</B></font>



</pre>
<pre>
<B>Physical Attack Phase</B>
-------------------
<nothing>
</pre>
<pre>
<B>Heat Phase</B>
-------------------
<font color='0xffffff'><a href="#entity:1">Orion ON1-K</a></font> (<B><font color='8080b0'>Lumpi</font></B>) gains 9 heat, sinks 10 heat and is now at 2 heat.
<font color='0xffffff'><a href="#entity:2">Phoenix Hawk PXH-1K</a></font> (<B><font color='8080b0'>Lumpi</font></B>) gains 10 heat, sinks 10 heat and is now at 0 heat.
<font color='0xffffff'><a href="#entity:3">Wolverine WVR-6R</a></font> (<B><font color='8080b0'>Lumpi</font></B>) gains 6 heat, sinks 6 heat and is now at 0 heat.
<font color='0xffffff'><a href="#entity:4">Archer ARC-2R</a></font> (<B><font color='8080b0'>Lumpi</font></B>) gains 8 heat, sinks 10 heat and is now at 2 heat.
<font color='0xffffff'><a href="#entity:5">Archer ARC-2R</a></font> (<B><font color='c06060'>Firunja</font></B>) gains 12 heat, sinks 10 heat and is now at 4 heat.

<B>Control Rolls</B>
-------------------

<B>End Phase</B>
-------------------
Team 1 achieved the BV destroyed victory condition with 69%.
Team 1 achieved the BV ratio victory condition with 305%.
Team 1 has achieved all required victory conditions!
</pre>
<pre>***Server: BarukKhazad disconnected.</pre>
<pre>
<B>Victory!</B>
-------------------

Winner is: TEAM #1

<B><font color='8080b0'>Lumpi</font></B>: 5472 BV remaining (from 5536 initially) 0 BV fled
<B><font color='c06060'>Firunja</font></B>: 1793 BV remaining (from 5768 initially) 3975 BV fled

Survivors are:
<font color='0xffffff'><a href="#entity:1">Orion ON1-K</a></font> (<B><font color='8080b0'>Lumpi</font></B>)
Pilot : Tai-i Kaori Tsukada [4/5]
Kills : 0

<font color='0xffffff'><a href="#entity:2">Phoenix Hawk PXH-1K</a></font> (<B><font color='8080b0'>Lumpi</font></B>)
Pilot : Sgt. Gong-sun Kum [4/4]
Kills : 0

<font color='0xffffff'><a href="#entity:3">Wolverine WVR-6R</a></font> (<B><font color='8080b0'>Lumpi</font></B>)
Pilot : Go-cho Haruko Yamaoka [4/5]
Kills : 0

<font color='0xffffff'><a href="#entity:4">Archer ARC-2R</a></font> (<B><font color='8080b0'>Lumpi</font></B>)
Pilot : Haru Shimoda [3/5]
Kills : 0

<font color='0xffffff'><a href="#entity:5">Archer ARC-2R</a></font> (<B><font color='c06060'>Firunja</font></B>)
Pilot : Subaltern Eugenia Baker [4/4]
Kills : 0

<font color='0xffffff'><a href="#entity:9">Artillery Sniper</a></font> (<B><font color='c06060'>Firunja</font></B>)
Driver : Autopilot [4/5]
Kills : 0


The following units are in retreat:
<font color='0xffffff'><a href="#entity:6">Black Knight BL-7-KNT</a></font> (<B><font color='c06060'>Firunja</font></B>)
Pilot : Sergeant Fleur Benedictine [4/5]
Kills : 0

<font color='0xffffff'><a href="#entity:7">Shootist ST-8B</a></font> (<B><font color='c06060'>Firunja</font></B>)
Pilot : Corporal Nancy Farragut [4/5]
Kills : 0

<font color='0xffffff'><a href="#entity:8">Hunchback HBK-4P</a></font> (<B><font color='c06060'>Firunja</font></B>)
Pilot : Corporal Rodrigo Martinez [4/5]
Kills : 0


Detailed unit status saved to entitystatus.txt
</pre>
<pre>***Server: Firunja disconnected.</pre>
"was interessiert mich mein geschwätz von gestern!" Konrad Adenauer German Chancelor
"what do I care about my chatter from yesterday!"

BarukKhazad
MegamekNET Moderator
Posts: 329
Joined: Mon Nov 21, 2011 10:56 pm

Re: early retreat, Lumpi vs Firunja

Post by BarukKhazad » Mon Sep 26, 2016 8:01 pm

Firunja,

What do you have to say about this? Before you reply, please re-read the rules.

Please do not play any games until this is resolved.

I am sending a PM to your account so you know to check this post.

Baruk Khazad!

Firunja
Posts: 15
Joined: Mon Feb 04, 2013 5:46 pm

Re: early retreat, Lumpi vs Firunja

Post by Firunja » Wed Sep 28, 2016 7:55 pm

After re-reading the rules I´ve too admit I made two mistakes this game.

Had only one hour time I went active for a short game (so not being willing/able to defend all kinds of attacks).

Being hit by an Assault I decided to use a tactic that was used against me some games this cycle, an early retreat, which can be seen as throwing the fight. Completely forgot about that rule, violating it the first time, I hadn´t it in mind.
Thought I give Lumpi the game because I do not have the time to play the game properly and breaking it of after 60 mins would have been even worse and he would not delayed by a game that I would have to surrender when my time was up.

So my mistake, sorry about that happend and will not happen again from my side.

BarukKhazad
MegamekNET Moderator
Posts: 329
Joined: Mon Nov 21, 2011 10:56 pm

Re: early retreat, Lumpi vs Firunja

Post by BarukKhazad » Mon Oct 03, 2016 12:54 am

Okay. Play on.

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