remove difference between frontline and regular commander

Post here your ideas for the campaign settings

Moderator: Moderators

Post Reply
obese pigeon
Posts: 875
Joined: Sat Mar 19, 2011 10:51 am

remove difference between frontline and regular commander

Post by obese pigeon »

Right now, players who don't meet the 1k exp requirement or an ELO requirement are locked into the regular commander subfaction. This prevents them playing assault units, and might be a real turnoff for new players. Just a conversation with my faction mate:

Repasy [FWL]: when i first joined i had three ontos heavy tanks that i couldn't use until i promoted up
Repasy [FWL]: funchal can't even promote right now, as he's below the elo requirement
Repasy [FWL]: which i think is a bit harsh
Repasy [FWL]: funchal's had an atlas he hasn't been able to use for months now :(


In addition, we have so few players now that it seems pretty meaningless to make the distinction between regular and frontliner.

My expectation for this suggestion is that everyone (regardless of XP and ELO) should start as frontliner, with full access to operations and units right out of SOL.

As an aside, Repasy needs help logging in to his forum account. The password reset link apparently does not work

obese pigeon
Posts: 875
Joined: Sat Mar 19, 2011 10:51 am

Re: remove difference between frontline and regular commander

Post by obese pigeon »

So anyway, I picked up three stalkers and have fielded them in lances. Problem is, I can't play regular commanders with these lances, even though our bvs match. I suggest we remove this frontline and regular commander distinction. Its pretty meaningless when there are so few players left and makes it even harder for the remaining players to get into a game.

[08:20] BaRbArIaN [P]: Looking for a game at 4964 BV. "Fun Times" (Tutorial)
[08:20] BaRbArIaN [P]: Looking for a game at 4964 BV. "Fun Times" (Skirmish)
[08:21] obese pigeon [DC]: i've got a lance at 4843
[08:21] obese pigeon [DC]: unfortunately it has an assault mech inside
[08:22] obese pigeon [DC]: i think this division between frontline and regular commander is pretty dumb
[08:22] obese pigeon [DC]: when we've got so few players
[08:23] BaRbArIaN [P]: yes
[08:24] >> Exit BaRbArIaN

This has happened enough times that i really think sounding the alarm is the right thing to do

obese pigeon
Posts: 875
Joined: Sat Mar 19, 2011 10:51 am

Re: remove difference between frontline and regular commander

Post by obese pigeon »

And again, terribly difficult explaining to somebody why we cant play. Because he is regular commander and I have a STK in my lance.

[10:43] => Giles [P]: [!] A Periphery unit is headed to the front lines. You may attack it with Armies 2 and 5. [Report]
[10:43] => Giles [P]: army 2: My army: - Stingray F-90 [3/5], Riever F-100 [3/4NAG]; BV: 3671
[10:43] Giles [P]: Oh scout unit
[10:43] => Giles [P]: so i know you have a ground lance at 3.6k
[10:44] => Giles [P]: army 5: My army: - TDR-5S [3/5], MON-66b [4/5], STK-3F [3/5], WSP-1L [4/3]; BV: 4843
[10:44] => Giles [P]: it has a stalker to cant see you
[10:45] => Giles [P]: but i know you have forces at those bvs
[10:46] Giles [P]: im at 2.7
[10:46] Giles [P]: 3.7
[10:46] Giles [P]: 6.4
[10:46] Giles [P]: 4.9
[10:46] => Giles [P]: yes, so my army 2 sees your 3.7 and my army 5 sees your 4.9. but we cant fight
[10:46] => Giles [P]: because army 2 is an aero lance and army 5 has a STK
[10:47] => Giles [P]: which is an assault mech
[10:47] Giles [P]: yeah thats odd Just let us fight
[10:47] => Giles [P]: exactly


And a little while later:
[10:48] Giles [P]: I've been on the server since 2015. I know some people on this are going to pummel me you don't have to protect my feelings
[10:49] Giles [P]: 2.7 you cant get at me with that?
[10:49] => Giles [P]: well, im really not trying to protect your feelings lol, was just trying to get a game
[10:49] => Giles [P]: 3k is all my lightest units unfortunately, i cant go lower than that
[10:50] Giles [P]: I just saying maybe they want to put tiers in to protect new players
[10:51] => Giles [P]: ah
[10:51] => Giles [P]: ok. that may be the case

obese pigeon
Posts: 875
Joined: Sat Mar 19, 2011 10:51 am

Re: remove difference between frontline and regular commander

Post by obese pigeon »

Statement of expectation: All players should be frontliner regardless of experience.

Personal impact: Pretty big, since its almost impossible for me to get a game now beyond arranging and taking out my assault mechs. I dislike arranging games

obese pigeon
Posts: 875
Joined: Sat Mar 19, 2011 10:51 am

Re: remove difference between frontline and regular commander

Post by obese pigeon »

Or just remove subfactions altogether

User avatar
Nastyogre
MegamekNET Moderator
Posts: 4134
Joined: Sun Jul 18, 2010 4:46 am

Re: remove difference between frontline and regular commander

Post by Nastyogre »

I would agree. With low player numbers, there really isn't much point to restricting games beyond very basic expectations of fairness. (BV balancing)

obese pigeon
Posts: 875
Joined: Sat Mar 19, 2011 10:51 am

Re: remove difference between frontline and regular commander

Post by obese pigeon »

OK, im gonna bring up this suggestion again. The playerbase is so small now that its really hard for players to even get to 1000 xp.

I suggest again allowing players to use their assault right out of the gate, rather than getting to 1000 xp and self promoting to regular commander.

This is somewhat related to my earlier post here:
https://www.mekwars.org/forum/viewtopic ... 523#p73523

Ran again into this regualr commander problem when a returning player was looking for a game:


[15:12] RZeus [FWL]: wanna jam!? lol
[15:12] => RZeus [FWL]: sure
[15:12] RZeus [FWL]: 5.6
[15:12] => RZeus [FWL]: you got only one lance?
[15:13] RZeus [FWL]: kind of
[15:13] RZeus [FWL]: shoot some numbers
[15:13] => RZeus [FWL]: see main
[15:13] => RZeus [FWL]: any match?
[15:13] RZeus [FWL]: sure
[15:13] RZeus [FWL]: you know i am always dtf
[15:13] => RZeus [FWL]: hur hur
[15:14] => RZeus [FWL]: i think i can do 5.6
[15:14] => RZeus [FWL]: hang on
[15:14] RZeus [FWL]: down to fight perv
[15:16] => RZeus [FWL]: 5667
[15:16] => RZeus [FWL]: not a great lance but i think can work
[15:17] RZeus [FWL]: back
[15:17] => RZeus [FWL]: i got to go to the washroom for 5 mins
[15:17] => RZeus [FWL]: i have 5667 bv
[15:17] RZeus [FWL]: 5677
[15:17] RZeus [FWL]: np
[15:18] RZeus [FWL]: you wanna attack?
[15:19] => RZeus [FWL]: we can roll for attack
[15:19] => RZeus [FWL]: back btw
[15:21] => RZeus [FWL]: im active
[15:22] RZeus [FWL]: i see you
[15:22] RZeus [FWL]: your attack
[15:22] => RZeus [FWL]: hmm i dont see you
[15:22] RZeus [FWL]: 4 mechs
[15:22] => RZeus [FWL]: thats probably because i have a BNC-3E
[15:22] => RZeus [FWL]: and you are regular commander
[15:22] => RZeus [FWL]: you can attack
[15:22] RZeus [FWL]: k
[15:22] RZeus [FWL]: don't call me a "regular commander"....pfffffffffff
[15:23] RZeus [FWL]: I am at least a minor
[15:23] => RZeus [FWL]: at least this cycle at this point in time
[15:24] RZeus [FWL]: take the power back lol
[15:24] => RZeus [FWL]: lol
[15:24] RZeus [FWL]: well I suck and forgot. I can't attack
[15:24] RZeus [FWL]: you can
[15:24] RZeus [FWL]: wait one
[15:24] => RZeus [FWL]: i cant see your lance
[15:24] => RZeus [FWL]: cos i got an assault mech in mine
[15:25] RZeus [FWL]: 6.1?
[15:25] RZeus [FWL]: with a fine ass?
[15:25] => RZeus [FWL]: ok
[15:25] RZeus [FWL]: assault
[15:25] => RZeus [FWL]: you cant field assaults though
[15:26] => RZeus [FWL]: as regular commander
[15:26] => RZeus [FWL]: i dont think you can do any ops
[15:26] RZeus [FWL]: wtf happened when i was gone
[15:26] => RZeus [FWL]: i have no idea why this regular commander thing is even neccessary at this point
[15:26] RZeus [FWL]: pretty much anyone that is one here knows what is what
[15:27] => RZeus [FWL]: indeed
[15:27] => RZeus [FWL]: you couldnt do the 5.6?
[15:27] => RZeus [FWL]: just now?
[15:27] RZeus [FWL]: .
[15:28] RZeus [FWL]: yes
[15:28] => RZeus [FWL]: ok maybe because i had an assault
[15:28] => RZeus [FWL]: what did the message say when you tried to attack?
[15:28] RZeus [FWL]: yeah man that sucks
[15:28] RZeus [FWL]: going active
[15:29] RZeus [FWL]: no flu
[15:29] RZeus [FWL]: so you have to attack
[15:29] RZeus [FWL]: that is my fault
[15:29] RZeus [FWL]: three hvy and med
[15:29] => RZeus [FWL]: i cant even see your 5.6 cos i have an assault in that lance lol
[15:30] RZeus [FWL]: lol
[15:30] => RZeus [FWL]: i know its there but i cant attack it
[15:30] RZeus [FWL]: well maybe when i get flu

plutonick
Posts: 62
Joined: Tue Feb 19, 2008 2:54 pm
Location: Greece

Re: remove difference between frontline and regular commander

Post by plutonick »

I would like to add my personal experience.

I bought an Assault mech and an Assault tank without realising I cant field them because I can't be an FLCommander. What's worse is that I am in a position of having no Light mechs and negative bays, meaning my lowest bv is something like 4.5k and I cant buy lights in order to get a lower bv armies. Nor can I find a match easily in order to get some mechs destroyed and free bays.

My only way out of this loophole is putting the assault on the BM, I think?

Suggestion: If removing FLC entirely is out of the option, at least make it impossible to buy Assault units until you are able to field them (ie, be an FLCommander).
MekWars 3025 Facebook group
My Steam Id: Always looking for more BattleTech friends

Post Reply