Aero Buildtables

Issues with the campaign environment

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obese pigeon
Posts: 875
Joined: Sat Mar 19, 2011 10:51 am

Aero Buildtables

Post by obese pigeon »

[10:14] Percevil [CC]: aye, wisjh I could drop my bugged aero though
[10:15] obese pigeon [FWL]: whats wrong with your aero Percevil?
[10:15] Ceorl [P]: I don't know how to play it and I already get my ass regularly kicked in the normal game
[10:15] Ceorl [P]: so thanks but nope
[10:15] Percevil [CC]: Cant use it in space
[10:15] obese pigeon [FWL]: haha really?
[10:15] obese pigeon [FWL]: thats pretty odd
[10:16] Percevil [CC]: My unit: #3274446 Heavy Strike Fighter Meteor (4) [0 EXP ] Kills: 0 Training Unit. BV: 398 Is Fully Functional
[10:16] Percevil [CC]: Cant be used in space
[10:16] obese pigeon [FWL]: is this an atmospheric fighter?
[10:16] Percevil [CC]: Yeah

So it seems that there are conventional fighters lurking in the build tables. Given that there arent any ops they are legal for, perhaps they should just be removed.

Tuco
MegamekNET Campaign Operator
Posts: 2826
Joined: Wed Feb 13, 2008 10:23 pm

Re: Current cycle feedback

Post by Tuco »

All fixed.
When the injustice is great enough, Justice will lend me the strength needed to correct it.
None may stand against it.
It will shatter every barrier, sunder any shield, tear through any enchantment and lend its servant the power to pass sentence.
Know this: there is nothing on all the Planes that can stay the hand of justice when it is brought against them.
It may unmake armies. It may sunder the thrones of gods.
Know that for ALL who betray Justice, I am their fate... and fate carries an Executioner's Axe.

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