%%ANCHOR%factions%Factions%% %%ANCHOR%requirements%Requirements%% %%ANCHOR%units%Units%% %%ANCHOR%costs%Costs%% %%ANCHOR%payout%Payout%% %%ANCHOR%metaRewards%Faction Rewards%%

%%OPName%%

Requirements

     Attacker    Defender
Min/Max ELO %%OP%MinAttackerRating%% / %%OP%MaxAttackerRating%% %%OP%MinDefenderRating%% / %%OP%MaxDefenderRating%%
Min/Max Experience %%OP%MinAttackerXP%% / %%OP%MaxAttackerXP%% %%OP%MinDefenderXP%% / %%OP%MaxDefenderXP%%
Range: %%OP%OperationRange%%
Min/Max Ownership: %%OP%MinPlanetOwnership%% / %%OP%MaxPlanetOwnership%%
Planet Flags Required: %%OP%AllowPlanetFlags%%
Only from Reserve? %%OP%OnlyAllowedFromReserve%%
Only from Active? %%OP%OnlyAllowedFromActive%%
Max ELO Difference: %%OP%MaxELODifference%%
Max BV Difference (Flat): %%OP%MaxBVDifference%%
Max BV Difference (Percent): %%OP%MaxBVPercent%%

Faction Access


Legal Attack Factions: %%OP%LegalAttackFactions%%
Illegal Attack Factions: %%OP%IllegalAttackFactions%%
Legal Defend Factions: %%OP%LegalDefendFactions%%
Illegal Defend Factions: %%OP%IllegalDefendFactions%%

Units

     Attacker    Defender
Min Walk %%OP%MinAttackerWalk%% %%OP%MinDefenderWalk%%
Min/Max Jump %%OP%MinAttackerJump%% %%OP%MinDefenderJump%%
Min/Max Unit BV %%OP%MinAttackerUnitBV%%/%%OP%MaxAttackerUnitBV%% %%OP%MinDefenderUnitBV%%/%%OP%MaxDefenderUnitBV%%
Min/Max Total BV %%OP%MinAttackerBV%%/%%OP%MaxAttackerBV%% %%OP%MinDefenderBV%%/%%OP%MaxDefenderBV%%
Min/Max Meks %%OP%MinAttackerMeks%%/%%OP%MaxAttackerMeks%% %%OP%MinDefenderMeks%%/%%OP%MaxDefenderMeks%%
Min/Max Vehicles %%OP%MinAttackerVehicles%%/%%OP%MaxAttackerVehicles%% %%OP%MinDefenderVehicles%%/%%OP%MaxDefenderVehicles%%
Min/Max Aero %%OP%MinAttackerAero%%/%%OP%MaxAttackerAero%% %%OP%MinDefenderAero%%/%%OP%MaxDefenderAero%%
Min/Max Infantry %%OP%MinAttackerInfantry%%/%%OP%MaxAttackerInfantry%% %%OP%MinDefenderInfantry%%/%%OP%MaxDefenderInfantry%%
Min/Max Non-Infantry %%OP%MinAttackerNonInfantry%%/%%OP%MaxAttackerNonInfantry%% %%OP%MinDefenderNonInfantry%%/%%OP%MaxDefenderNonInfantry%%
Min/Max Unit Tons %%OP%MinAttackerUnitTonnage%%/%%OP%MaxAttackerUnitTonnage%% %%OP%MinDefenderUnitTonnage%%/%%OP%MaxDefenderUnitTonnage%%
Min/Max Total Tons %%OP%MinTotalAttackerTonnage%%/%%OP%MaxTotalAttackerTonnage%% %%OP%MinTotalDefenderTonnage%%/%%OP%MaxTotalDefenderTonnage%%
Min/Max BV Spread %%OP%MinAttackerUnitBVSpread%%/%%OP%MaxAttackerUnitBVSpread%% %%OP%MinDefenderUnitBVSpread%%/%%OP%MaxDefenderUnitBVSpread%%
Use % BV Spread? %%OP%AttackerUsePercentageBVSpread%% %%OP%DefenderUsePercentageBVSpread%%

Costs

     Attacker    Defender
CBills %%OP%AttackerCostMoney%% %%OP%DefenderCostMoney%%
Influence %%OP%AttackerCostInfluence%% %%OP%DefenderCostInfluence%%
Reward Points %%OP%AttackerCostReward%% %%OP%DefenderCostReward%%

Payout

     Attacker    Defender
Base Money %%OP%BaseAttackerPayCBills%% %%OP%BaseDefenderPayCBills%%
  Win (Flat) +%%OP%AttackerWinModifierCBillsFlat%% +%%OP%DefenderWinModifierCBillsFlat%%
  Win (Percent) +%%OP%AttackerWinModifierCBillsPercent%% +%%OP%DefenderWinModifierCBillsPercent%%
  Loss (Flat) -%%OP%AttackerLossModifierCBillsFlat%% -%%OP%DefenderLossModifierCBillsFlat%%
  Loss (Percent) -%%OP%AttackerLossModifierCBillsPercent%% -%%OP%DefenderLossModifierCBillsPercent%%
Base Experience %%OP%BaseAttackerPayExperience%% %%OP%BaseDefenderPayExperience%%
  Win (Flat) +%%OP%AttackerWinModifierExperienceFlat%% +%%OP%DefenderWinModifierExperienceFlat%%
  Win (Percent) +%%OP%AttackerWinModifierExperiencePercent%% +%%OP%DefenderWinModifierExperiencePercent%%
  Loss (Flat) -%%OP%AttackerLossModifierExperienceFlat%% -%%OP%DefenderLossModifierExperienceFlat%%
  Loss (Percent) -%%OP%AttackerLossModifierExperiencePercent%% -%%OP%DefenderLossModifierExperiencePercent%%
Base Influence %%OP%BaseAttackerPayInfluence%% %%OP%BaseDefenderPayInfluence%%
  Win (Flat) +%%OP%AttackerWinModifierInfluenceFlat%% +%%OP%DefenderWinModifierInfluenceFlat%%
  Win (Percent) +%%OP%AttackerWinModifierInfluencePercent%% +%%OP%DefenderWinModifierInfluencePercent%%
  Loss (Flat) -%%OP%AttackerLossModifierInfluenceFlat%% -%%OP%DefenderLossModifierInfluenceFlat%%
  Loss (Percent) -%%OP%AttackerLossModifierInfluencePercent%% -%%OP%DefenderLossModifierInfluencePercent%%
Reward Points
Attacker%%OP%RPForAttacker%%    Defender%%OP%RPForDefender%%
Winner%%OP%RPForWinner%%    Loser%%OP%RPForLoser%%
RP to Winner Only?    %%OP%OnlyGiveRPtoWinners%%

Faction Rewards

Attacker
     LandDelayComponentsUnits from
Bays
Units from
Factories
Base: %%OP%AttackerBaseConquestAmount%%%%OP%AttackerBaseDelayAmount%%%%OP%AttackerBasePPAmount%%%%OP%AttackerBaseUnitsTaken%%%%OP%AttackerBaseFactoryUnitsTaken%%
  BV Mod: %%OP%AttackerConquestBVAdjustment%%%%OP%AttackerDelayBVAdjustment%%%%OP%AttackerPPBVAdjustment%%%%OP%AttackerUnitsBVAdjustment%%%%OP%AttackerFactoryUnitsBVAdjustment%%
  Units Mod: %%OP%AttackerConquestUnitAdjustment%%%%OP%AttackerDelayUnitAdjustment%%%%OP%AttackerPPUnitAdjustment%%%%OP%AttackerUnitsUnitAdjustment%%%%OP%AttackerFactoryUnitsUnitAdjustment%%