Twin Peaks

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Image:Twin Peaks illustration.jpg
Twin Peaks sample illustration

Contents

Description

Please write some fluff text here.

Settings

Theme

Twin Peaks uses the snow theme.

Spots

Spots setting indicates how many patches of a specific feature (wood, water, rough...) are to be added for every 15x17 map chunk. This value is a range composed of the lowest and highest possible values. If you have 5 minspots and 7 maxspots, and your final map is 30x17 (twice the size of a standard map), then you will have at least 10 patches and at most 14 patches. Size setting indicates the size of patches in hexes. Again it is a range, with lowest to highest possible values. Ratio is a calculated value that indicate the chance each map hex has to home a named feature.

Label Spots Size Ratio
Error creating thumbnail: convert: unable to open image `/var/lib/mediawiki/images/b/b1/Tile_Forest.gif': No such file or directory.
Forest Average to Many (13-15 spots) Small to Medium (2-5 hexes) 19.22%
Error creating thumbnail: convert: unable to open image `/var/lib/mediawiki/images/2/2f/Tile_Fortification.gif': No such file or directory.
Fortification None (0 spot)
Error creating thumbnail: convert: unable to open image `/var/lib/mediawiki/images/5/5b/Tile_Ice.gif': No such file or directory.
Ice None (0 spot)
Error creating thumbnail: convert: unable to open image `/var/lib/mediawiki/images/f/fd/Tile_Pavement.gif': No such file or directory.
Pavement None (0 spot)
Error creating thumbnail: convert: unable to open image `/var/lib/mediawiki/images/d/d5/Tile_Rough.gif': No such file or directory.
Rough Few to Average (2-4 spots) Small to Medium (1-2 hexes) 1.76%
Error creating thumbnail: convert: unable to open image `/var/lib/mediawiki/images/0/0d/Tile_Rubble.gif': No such file or directory.
Rubble None (0 spot)
Error creating thumbnail: convert: unable to open image `/var/lib/mediawiki/images/d/dd/Tile_Swamp.gif': No such file or directory.
Swamp Average (1-2 spots) Medium (1-2 hexes) 0.88%
Error creating thumbnail: convert: unable to open image `/var/lib/mediawiki/images/9/95/Tile_Water.gif': No such file or directory.
Water Few (1 spot) Small to Medium (5-7 hexes) 2.35%

Note: Please note that above qualifiers are relative to other terrains.

Elevation

It is unlikely (25%) that land elevation vary a lot. You can expect smooth (25%) landscape with a maximum level variation of 3 levels. Furthermore, the map is likely to be one-way sloped. The map will also feature 2 thin and low extinct volcanos.

Buildings

This terrain definition is not urban. No building is likely to exist.It is certain (100%) that a road cross the map.

Extra features

Hydrometry

  • Area's substratum is reported to be stable, thus all water hexes are very unlikely (10%) to show various deepness.

Biosphere

  • The local flora is reported to be standard. It is very unlikely (10%) each wooded hexes is an heavy wood.


Screenshots

Raw configuration

Key Value
ENVIRONMENTPROBABILITY 10
THEME snow
INVERTNEGATIVETERRAIN 0
HILLYNESS 25
HILLELEVATIONRANGE 3
HILLINVERTPROB 0
ALGORITHM 0
CLIFFS 60
FORESTMINSPOTS 13
FORESTMAXSPOTS 15
FORESTMINHEXES 2
FORESTMAXHEXES 5
FORESTHEAVYPROB 10
ROUGHMINSPOTS 2
ROUGHMAXSPOTS 4
ROUGHMINHEXES 1
ROUGHMAXHEXES 2
SWAMPMINSPOTS 1
SWAMPMAXSPOTS 2
SWAMPMINHEXES 1
SWAMPMAXHEXES 2
ROADPROB 100
WATERMINSPOTS 1
WATERMAXSPOTS 1
WATERMINHEXES 5
WATERMAXHEXES 7
WATERDEEPPROB 10
RIVERPROB 0
CRATERMINNUM 1
CRATERMAXNUM 2
CRATERMINRADIUS 2
CRATERMAXRADIUS 7
CRATEPROB 0
PAVEMENTMINSPOTS 0
PAVEMENTMAXSPOTS 0
PAVEMENTMINHEXES 1
PAVEMENTMAXHEXES 6
RUBBLEMINSPOTS 0
RUBBLEMAXSPOTS 0
RUBBLEMINHEXES 1
RUBBLEMAXHEXES 6
FORTIFIEDMINSPOTS 0
FORTIFIEDMAXSPOTS 0
FORTIFIEDMINHEXES 1
FORTIFIEDMAXHEXES 2
ICEMINSPOTS 0
ICEMAXSPOTS 0
ICEMINHEXES 1
ICEMAXHEXES 6
FXMOD 0
PROBFREEZE 0
PROBFLOOD 0
PROBFORESTFIRE 0
PROBDROUGHT 0
CITYTYPE None
CITYBLOCKS 16
CITYDENSITY 75
MINCF 10
MAXCF 100
MINFLOORS 1
MAXFLOORS 6
TOWNSIZE 60
MOUNTPEAKS 2
MOUNTWIDTHMIN 5
MOUNTWIDTHMAX 5
MOUNTHEIGHTMIN 5
MOUNTHEIGHTMAX 5
MOUNTSTYLE 1
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