MekWars
From MegaMekNET
MekWars is a chat front end and campaign environment for MegaMek battles. Players join MekWars servers to find opponents for MegaMek games. MekWars servers can be configured to run campaigns and scenarios - tracking player's units, experience and funds.
MekWars is a Java based free software released under the General Public License. Lead developers are Jason "Torren" Tighe and Nathan "urgru" Morris. Historically, MekWars is a fork of a previous project called MegaMekNET developed by Helge Richter (McWizard). Nowadays MekWars is the only actively developed MegaMek campaign engine.
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MekWars game mechanisms
MekWars adds permanent data tracking and storage to create a continuous, persistent environment; the software can be tweaked extensively to balance games and player resources, such as player's experience, funds or hangar contents.
Check the game mechanisms category for further details.
MekWars user interface
MekWars interface is pretty straightforward. In order to help people to learn how to use MekWars to its full capacity, a set of user interface related articles are available.
Related subprojects
At the moment, there are two projects involving a database back-end for MekWars, providing a campaign and user data history.
- MW-C3: developed by Spork
- MekWars::Cyclops: developed by Guillaume "Guibod" Boddaert
External links
- MekWars Project on Sourceforge
- Tracker of active MekWars campaign servers
- MegaMekNET, a MekWars campaign server
- TAC: Invasion 3049, a MekWars campaign server
- ClanHomeworlds, a MekWars campaign server
- TotalTech, a MekWars campaign server

