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 Post subject: Attacker advantage
PostPosted: Mon Oct 30, 2017 9:56 pm 

Joined: Fri Jun 23, 2017 6:43 pm
Posts: 6
It seems that the attacker has a big terrain advantage. Gamers make lances/armies for different terrain types, e.g. cities, and find a planet(s) to attack that mostly matches. They then wait to 'blind' someone in to that terrain.
Suggestion - When attacked, let the defender know the general terrain type and give a chance to modify his lance makeup, within the attacked BV range.


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