It is currently Mon Dec 11, 2017 11:38 pm




 Page 1 of 1 [ 3 posts ] 
Author Message
 Post subject: Climb mode
PostPosted: Sun Feb 12, 2012 4:26 pm 
User avatar

Joined: Sat Jan 07, 2012 8:17 pm
Posts: 8
Why is it that Climb mode is a sticky botton.. be much nicer and simpler if it was like everything else, hit to use for that round, not carry over to other rounds. That or some sort of notice that it is still on, different color on the botton, on screen prompt, or different colored movement points(like walk/run/jump). Otherwise if someone doesnt realize or remember its a sticky botton they can have a bad day when say, wanting to enter a building, climbing it instead and having a long painful way down..
I think this would be a nice addition to making the interface more friendly, esp. for ppl who dont use climb mode often or newer players that may not realize its a sticky botton unlike all the others.
Thanks!


Offline
 Profile  
 
 Post subject: Climb mode
PostPosted: Tue Feb 21, 2012 4:10 pm 

Joined: Sat Apr 05, 2008 8:03 pm
Posts: 123
Location: Pearland, Tx
I totally second that idea...........I again fell while tring to enter a building last night.....was in climb mode from crossing several bridges earlier in the game. usually ends up Costing me the game.....


would be great to get a change on this one..........



AP514


Offline
 Profile  
 
 Post subject: Re: Climb mode
PostPosted: Wed May 02, 2012 12:51 am 
User avatar

Joined: Wed Jul 02, 2008 2:41 pm
Posts: 30
I third the idea, to many times have I walked ontop of a building instead of going into it, out in the open with no move mod, is not a safe place to be :)


Offline
 Profile  
 
Display posts from previous:  Sort by  
 Page 1 of 1 [ 3 posts ] 


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: