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 Post subject: Fire without Smoke?
PostPosted: Wed Sep 22, 2010 5:49 pm 

Joined: Fri Mar 14, 2008 1:56 pm
Posts: 11
I don't know whether this setting is supported by the engine, but methinks re-enabling fire without also bringing back smoke would be a good idea.
As smoke has been turned off to make games quicker, turning on fire would do the same as it can clear the map of cover without one having to bring everything down by firepower, and it will drive out camping infantry and vees (and maybe even meks with heatsink problems).
As for my own stake in this rule change: I've got an Ignis tank who hasn't burned anything down yet...

 Post subject:
PostPosted: Thu Sep 23, 2010 12:13 am 
MegamekNET Moderator

Joined: Thu Feb 14, 2008 12:49 am
Posts: 988
Location: Cologne, Germany
Unless someone codes this and submits a patch, it's not going to happen.
Our priorities lie with implementing the official rules.

 Post subject:
PostPosted: Thu Sep 23, 2010 2:04 am 
Former MegamekNET Moderator
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Joined: Sat Feb 16, 2008 2:22 am
Posts: 664
Location: Nashville, TN
As BeeRockxs says ...

Where there is smoke, there is fire.

One can't be enabled without the other also being in effect, unless someone wants to develop a patch to the current software that allows one to be turned on without the other.

Whether such an option, if available, would be implemented is a completely different question. That probably won't be answered unless someone expresses interest in coding it first.


Former Admin for Public Relations/Player Information
 Post subject:
PostPosted: Thu Sep 23, 2010 3:22 am 
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Joined: Sat Feb 16, 2008 12:59 am
Posts: 1144
Location: Austin, Texas (on assignment from Luthien)
Or, in simpler terms, what I imagine from BeeRockxs/Sporks/Torren/other coder's P.O.Vs:

"We are coders, you (presumably) aren't. In order for this to get implemented, you must either be willing to code it yourself, or convince us it's a good idea. If it's in the rules, that's a great start on convincing us."

What BeeRockxs and MF are saying, is that thus far, this is not doing so well on that "convincing" thing.

"Grasshopper, the three secrets to life are as follows. First, keep your eyes and ears open. Second... don't tell everything you know."

Got a good idea to add to MekWars? We'd love to hear about it. (from that page, go to "Tickets", then "Feature Requests")
 Post subject:
PostPosted: Thu Sep 23, 2010 4:24 pm 
Mekwars Developer
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Joined: Wed Feb 13, 2008 10:23 pm
Posts: 3821
You, Klingon, are a smart man. :)

Never had much, grew up with nothing
But the music, well it was something
Been down and out, I've been on top of the world,
World that keeps on spinning on a turntable.
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