remove difference between frontline and regular commander

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obese pigeon
Posts: 845
Joined: Sat Mar 19, 2011 10:51 am

remove difference between frontline and regular commander

Post by obese pigeon » Sat Apr 06, 2019 3:41 am

Right now, players who don't meet the 1k exp requirement or an ELO requirement are locked into the regular commander subfaction. This prevents them playing assault units, and might be a real turnoff for new players. Just a conversation with my faction mate:

Repasy [FWL]: when i first joined i had three ontos heavy tanks that i couldn't use until i promoted up
Repasy [FWL]: funchal can't even promote right now, as he's below the elo requirement
Repasy [FWL]: which i think is a bit harsh
Repasy [FWL]: funchal's had an atlas he hasn't been able to use for months now :(


In addition, we have so few players now that it seems pretty meaningless to make the distinction between regular and frontliner.

My expectation for this suggestion is that everyone (regardless of XP and ELO) should start as frontliner, with full access to operations and units right out of SOL.

As an aside, Repasy needs help logging in to his forum account. The password reset link apparently does not work

obese pigeon
Posts: 845
Joined: Sat Mar 19, 2011 10:51 am

Re: remove difference between frontline and regular commander

Post by obese pigeon » Sun Apr 21, 2019 1:25 am

So anyway, I picked up three stalkers and have fielded them in lances. Problem is, I can't play regular commanders with these lances, even though our bvs match. I suggest we remove this frontline and regular commander distinction. Its pretty meaningless when there are so few players left and makes it even harder for the remaining players to get into a game.

[08:20] BaRbArIaN [P]: Looking for a game at 4964 BV. "Fun Times" (Tutorial)
[08:20] BaRbArIaN [P]: Looking for a game at 4964 BV. "Fun Times" (Skirmish)
[08:21] obese pigeon [DC]: i've got a lance at 4843
[08:21] obese pigeon [DC]: unfortunately it has an assault mech inside
[08:22] obese pigeon [DC]: i think this division between frontline and regular commander is pretty dumb
[08:22] obese pigeon [DC]: when we've got so few players
[08:23] BaRbArIaN [P]: yes
[08:24] >> Exit BaRbArIaN

This has happened enough times that i really think sounding the alarm is the right thing to do

obese pigeon
Posts: 845
Joined: Sat Mar 19, 2011 10:51 am

Re: remove difference between frontline and regular commander

Post by obese pigeon » Sun Apr 21, 2019 3:50 am

And again, terribly difficult explaining to somebody why we cant play. Because he is regular commander and I have a STK in my lance.

[10:43] => Giles [P]: [!] A Periphery unit is headed to the front lines. You may attack it with Armies 2 and 5. [Report]
[10:43] => Giles [P]: army 2: My army: - Stingray F-90 [3/5], Riever F-100 [3/4NAG]; BV: 3671
[10:43] Giles [P]: Oh scout unit
[10:43] => Giles [P]: so i know you have a ground lance at 3.6k
[10:44] => Giles [P]: army 5: My army: - TDR-5S [3/5], MON-66b [4/5], STK-3F [3/5], WSP-1L [4/3]; BV: 4843
[10:44] => Giles [P]: it has a stalker to cant see you
[10:45] => Giles [P]: but i know you have forces at those bvs
[10:46] Giles [P]: im at 2.7
[10:46] Giles [P]: 3.7
[10:46] Giles [P]: 6.4
[10:46] Giles [P]: 4.9
[10:46] => Giles [P]: yes, so my army 2 sees your 3.7 and my army 5 sees your 4.9. but we cant fight
[10:46] => Giles [P]: because army 2 is an aero lance and army 5 has a STK
[10:47] => Giles [P]: which is an assault mech
[10:47] Giles [P]: yeah thats odd Just let us fight
[10:47] => Giles [P]: exactly


And a little while later:
[10:48] Giles [P]: I've been on the server since 2015. I know some people on this are going to pummel me you don't have to protect my feelings
[10:49] Giles [P]: 2.7 you cant get at me with that?
[10:49] => Giles [P]: well, im really not trying to protect your feelings lol, was just trying to get a game
[10:49] => Giles [P]: 3k is all my lightest units unfortunately, i cant go lower than that
[10:50] Giles [P]: I just saying maybe they want to put tiers in to protect new players
[10:51] => Giles [P]: ah
[10:51] => Giles [P]: ok. that may be the case

obese pigeon
Posts: 845
Joined: Sat Mar 19, 2011 10:51 am

Re: remove difference between frontline and regular commander

Post by obese pigeon » Mon Apr 22, 2019 1:23 pm

Statement of expectation: All players should be frontliner regardless of experience.

Personal impact: Pretty big, since its almost impossible for me to get a game now beyond arranging and taking out my assault mechs. I dislike arranging games

obese pigeon
Posts: 845
Joined: Sat Mar 19, 2011 10:51 am

Re: remove difference between frontline and regular commander

Post by obese pigeon » Sat Apr 27, 2019 1:51 am

Or just remove subfactions altogether

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Nastyogre
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Joined: Sun Jul 18, 2010 4:46 am

Re: remove difference between frontline and regular commander

Post by Nastyogre » Fri May 03, 2019 2:03 am

I would agree. With low player numbers, there really isn't much point to restricting games beyond very basic expectations of fairness. (BV balancing)

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