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 Post subject: Re: Report all OMG units here
PostPosted: Fri Jul 31, 2015 5:40 am 
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Joined: Sat May 03, 2008 7:14 am
Posts: 65
I just pulled, about four minutes ago, an OMG-UR-FD medium vee in House Liao from Hellespont Industries on Sian. Do you still want to know about it post-cycle ending?


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 Post subject: Re: Report all OMG units here
PostPosted: Fri Jul 31, 2015 6:47 pm 
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Yes please



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 Post subject: Re: Report all OMG units here
PostPosted: Fri Jul 31, 2015 7:03 pm 
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Joined: Sat May 03, 2008 7:14 am
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Cool cool - Tuco just took care of it, it was supposed to be a Korvin tank. We're all good. Thanks Tuco!


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 Post subject: Re: Report all OMG units here
PostPosted: Sat Dec 10, 2016 2:31 pm 

Joined: Thu Jan 22, 2009 5:13 pm
Posts: 205
Location: Minnesnowta, USA
Unit #3237386, which should have been a Samurai OR-S1, one of the design contest winners. Occurred just before 7:30 AM CST here, in SOL. Obviously not worried about the unit since I can reset, but to squash a bug...



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 Post subject: Re: Report all OMG units here
PostPosted: Sat Dec 10, 2016 2:32 pm 

Joined: Thu Jan 22, 2009 5:13 pm
Posts: 205
Location: Minnesnowta, USA
Another design contest unit, #3237431, generated again in SOL upon unit reset.



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 Post subject: Re: Report all OMG units here
PostPosted: Mon Dec 12, 2016 12:09 pm 
MegamekNET Campaign Operator
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Joined: Wed Feb 13, 2008 10:23 pm
Posts: 2700
manually hitting mekwarsautoupdate.jar recently solved this for Shark.



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Know this: there is nothing on all the Planes that can stay the hand of justice when it is brought against them.
It may unmake armies. It may sunder the thrones of gods.
Know that for ALL who betray Justice, I am their fate... and fate carries an Executioner's Axe.
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 Post subject: Re: Report all OMG units here
PostPosted: Mon Dec 12, 2016 8:22 pm 

Joined: Thu Jan 22, 2009 5:13 pm
Posts: 205
Location: Minnesnowta, USA
Turned out I had to update my Java. Everything worked after that.



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 Post subject: Re: Report all OMG units here
PostPosted: Mon Dec 19, 2016 1:08 pm 
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Joined: Sat Feb 16, 2008 1:07 am
Posts: 107
had to do a reinstall of MMN. It ended up with all the Christmas Meks being OMGs. removed them from all armies.


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 Post subject: Re: Report all OMG units here
PostPosted: Sat Nov 18, 2017 6:31 pm 

Joined: Thu Jan 21, 2010 3:02 pm
Posts: 1388
-------> Tick! [2687] Technicians assembled a OMG-UR-FD at Imstar Aerospace on Marik.


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 Post subject: Re: Report all OMG units here
PostPosted: Mon Dec 11, 2017 5:22 am 
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Joined: Sun Jul 18, 2010 4:46 am
Posts: 4011
not sure when it was made but I notice one in the LC bays


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 Post subject: Re: Report all OMG units here
PostPosted: Sat May 26, 2018 11:38 pm 

Joined: Wed Apr 03, 2013 3:54 am
Posts: 72
A militia unit [OMG-UR-FD] from Dieron activated for front line duty!

That is in DC's light bay.


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 Post subject: Re: Report all OMG units here
PostPosted: Thu May 31, 2018 8:46 am 

Joined: Sat Mar 12, 2016 4:57 pm
Posts: 17
an OM-UR-DF infantry in CC
Light: Jump Laser Platoon (Support Laser) (4/5), Jump SRM Platoon (Heavy) (5/5), Mechanized Hover Rifle Platoon (Assault Rifle) (4), Mechanized Tracked Anti-Personnel Platoon (CCAF) (4), Motorized Laser Platoon (Heavy Support Laser) (4/5), OMG-UR-FD (4/5)


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 Post subject: Re: Report all OMG units here
PostPosted: Thu May 31, 2018 7:06 pm 

Joined: Sun Apr 05, 2015 10:34 pm
Posts: 125
An OMG unit in L mechs bays in DC

2 x LCT-1V (4/5), MON-67 (4/5), OMG-UR-FD (5/5), OTT-7J (4/5), PNT-9R (3/5), 2 x PNT-9R (4/5), SDR-5K (4/5), STG-3G (4/4), WSP-1A (4/4), WSP-1A (5/5)


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 Post subject: Re: Report all OMG units here
PostPosted: Fri Jun 01, 2018 8:41 am 

Joined: Sun Apr 05, 2015 10:34 pm
Posts: 125
Now we have in DC 3 OMG units 2 in L mechs bays and 1 in the inf bays


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 Post subject: Re: Report all OMG units here
PostPosted: Wed Jun 06, 2018 3:16 am 

Joined: Sat Mar 19, 2011 10:51 am
Posts: 751
I see that a Plainsmen Medium Hovertank (standard) in the BM is list as an OMG-UR-FD and has no weapons. It has a bv of 232


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